Searched refs:GL_FRAMEBUFFER_OES (Results 1 – 2 of 2) sorted by relevance
231 s_gl.glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); in blitFromCurrentReadBuffer()303 s_gl.glBindFramebufferOES(GL_FRAMEBUFFER_OES, m_fbo); in bind_fbo()308 s_gl.glBindFramebufferOES(GL_FRAMEBUFFER_OES, m_fbo); in bind_fbo()309 s_gl.glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, in bind_fbo()312 GLenum status = s_gl.glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); in bind_fbo()314 s_gl.glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); in bind_fbo()
92 #define GL_FRAMEBUFFER_OES 0x8D40 macro