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Searched refs:IOSTREAM_CLIENT_EXIT_SERVER (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/include/libOpenglRender/
DIOStream.h100 #define IOSTREAM_CLIENT_EXIT_SERVER 1 macro
/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderServer.cpp100 if ((clientFlags & IOSTREAM_CLIENT_EXIT_SERVER) != 0) { in Main()
Drender_api.cpp230 IOStream *dummy = createRenderThread(8, IOSTREAM_CLIENT_EXIT_SERVER); in stopOpenGLRenderer()