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Searched refs:NativeWindowType (Results 1 – 8 of 8) sorted by relevance

/sdk/emulator/opengl/tests/ut_renderer/
DX11Windowing.h23 NativeWindowType createNativeWindow(NativeDisplayType _dpy, int width, int height);
24 int destroyNativeWindow(NativeDisplayType dpy, NativeWindowType win);
DX11RendererSurface.cpp26 int X11RendererSurface::destoryNativeWindow(NativeWindowType win) in destoryNativeWindow()
34 NativeWindowType GlesX11Win::createNativeWindow() in createNativeWindow()
67 return NativeWindowType(win); in createNativeWindow()
DNativeWindowing.h24 virtual NativeWindowType createNativeWindow(NativeDisplayType dpy, int width, int height) = 0;
25 virtual int destroyNativeWindow(NativeDisplayType dpy, NativeWindowType win) = 0;
DX11RendererSurface.h32 NativeWindowType createNativeWindow();
33 int destroyNativeWindow(NativeWindowType win);
DRendererSurface.h40 …RendererSurface(EGLDisplay display, NativeWindowType window, EGLSurface surface, EGLConfig config)… in RendererSurface()
49 NativeWindowType m_window;
DX11Windowing.cpp87 NativeWindowType X11Windowing::createNativeWindow(NativeDisplayType _dpy, int width, int height) in createNativeWindow()
119 return NativeWindowType(win); in createNativeWindow()
122 int X11Windowing::destroyNativeWindow(NativeDisplayType _dpy, NativeWindowType _win) in destroyNativeWindow()
DRendererSurface.cpp86 NativeWindowType window = nw->createNativeWindow(nw->getNativeDisplay(), width, height); in create()
/sdk/emulator/opengl/host/libs/Translator/include/EGL/
Deglplatform.h99 typedef EGLNativeWindowType NativeWindowType; typedef