Searched refs:SHADER (Results 1 – 3 of 3) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Imp.cpp | 153 const GLuint globalProgramName = ctx->shareGroup()->getGlobalName(SHADER,program); in glAttachShader() 155 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glAttachShader() 158 ObjectDataPtr programData = ctx->shareGroup()->getObjectData(SHADER,program); in glAttachShader() 159 ObjectDataPtr shaderData = ctx->shareGroup()->getObjectData(SHADER,shader); in glAttachShader() 177 const GLuint globalProgramName = ctx->shareGroup()->getGlobalName(SHADER,program); in glBindAttribLocation() 179 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(SHADER,program); in glBindAttribLocation() 350 const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(SHADER,shader); in glCompileShader() 352 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(SHADER,shader); in glCompileShader() 400 const GLuint localProgramName = ctx->shareGroup()->genName(SHADER, 0, true); in glCreateProgram() 401 ctx->shareGroup()->replaceGlobalName(SHADER,localProgramName,globalProgramName); in glCreateProgram() [all …]
|
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | objectNameManager.h | 28 SHADER = 4, enumerator
|
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | objectNameManager.cpp | 147 case SHADER: //objects in shader namepace are not handled in genName()
|