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Searched refs:SURFACE_BIND_READ (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DWindowSurface.h28 SURFACE_BIND_READ, enumerator
DWindowSurface.cpp127 if (p_bindType == SURFACE_BIND_READ) { in bind()
DFrameBuffer.cpp713 read->bind( ctx, SURFACE_BIND_READ ); in bindContext()