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Searched refs:createRenderContext (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.h70 HandleType createRenderContext(int p_config, HandleType p_share, bool p_isGL2 = false);
DRenderControl.cpp172 HandleType ret = fb->createRenderContext(config, share, glVersion == 2); in rcCreateContext()
DFrameBuffer.cpp498 HandleType FrameBuffer::createRenderContext(int p_config, HandleType p_share, in createRenderContext() function in FrameBuffer