Searched refs:destroyContext (Results 1 – 10 of 10) sorted by relevance
/sdk/emulator/opengl/tests/ut_rendercontrol_dec/ |
D | ut_rendercontrol.in | 5 GL_ENTRY(int, destroyContext, uint32_t pid, uint32_t handle)
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/sdk/emulator/opengl/tests/ut_renderer/ |
D | Renderer.h | 45 int destroyContext(RenderingThread *thread,const ClientHandle & ctx);
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D | Renderer.cpp | 116 int Renderer::destroyContext(RenderingThread *thread, const ClientHandle &handle) in destroyContext() function in Renderer
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D | RenderingThread.cpp | 234 return Renderer::instance()->destroyContext(m_tls, Renderer::ClientHandle(pid, handle)); in s_destroyContext()
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | EglContext.cpp | 52 EglOS::destroyContext(m_dpy->nativeType(),m_native); in ~EglContext()
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D | EglOsApi.h | 38 bool destroyContext(EGLNativeInternalDisplayType dpy,EGLNativeContextType ctx);
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D | EglMacApi.cpp | 161 bool destroyContext(EGLNativeDisplayType dpy,EGLNativeContextType ctx) { in destroyContext() function
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D | EglDisplay.cpp | 41 EglOS::destroyContext( m_dpy, m_globalSharedContext); in ~EglDisplay()
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D | EglX11Api.cpp | 253 bool destroyContext(EGLNativeDisplayType dpy,EGLNativeContextType ctx) { in destroyContext() function
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D | EglWindowsApi.cpp | 540 bool destroyContext(EGLNativeInternalDisplayType dpy,EGLNativeContextType ctx) { in destroyContext() function
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