Searched refs:getClientState (Results 1 – 2 of 2) sorted by relevance
170 if (m_currentContext->getClientState(GL_TEXTURE_COORD_ARRAY, i)) { in fixTextureEnable()182 if (m_currentContext->getClientState(GL_VERTEX_ARRAY, 0)) { in fixTextureEnable()189 if (m_currentContext->getClientState(GL_NORMAL_ARRAY, 0)) { in fixTextureEnable()196 if (m_currentContext->getClientState(GL_COLOR_ARRAY, 0)) { in fixTextureEnable()203 if (m_currentContext->getClientState(GL_POINT_SIZE_ARRAY_OES, 0)) { in fixTextureEnable()
79 bool getClientState(GLenum cap, int texUnit) { in getClientState() function