Searched refs:glBindBuffer (Results 1 – 17 of 17) sorted by relevance
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
D | triangleCM.cpp | 323 glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo); in WinMain() 337 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ui32IndexVbo); in WinMain() 424 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in WinMain() 427 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ui32IndexVbo); in WinMain()
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLDispatch.cpp | 60 LOAD_GL_FUNC(glBindBuffer); in dispatchFuncs()
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D | GLDispatch.h | 37 void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer);
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D | GLEScmImp.cpp | 286 GL_API void GL_APIENTRY glBindBuffer( GLenum target, GLuint buffer) { in glBindBuffer() function 2265 ctx->dispatcher().glBindBuffer(GL_ARRAY_BUFFER,0); in glDrawTexOES() 2266 ctx->dispatcher().glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); in glDrawTexOES() 2311 ctx->dispatcher().glBindBuffer(GL_ARRAY_BUFFER,array_buffer); in glDrawTexOES() 2312 ctx->dispatcher().glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,element_array_buffer); in glDrawTexOES()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger.tests/src/com/android/ide/eclipse/gltrace/format/ |
D | GLMessageFormatterTest.java | 62 GLMessage msg = constructGLMessage(null, Function.glBindBuffer, in testBindBuffer()
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | GLDispatch.h | 63 glBindBuffer_t glBindBuffer; member
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D | GLDispatch.cpp | 80 s_gl.glBindBuffer = (glBindBuffer_t) s_gles_lib->findSymbol("glBindBuffer"); in init_gl_dispatch()
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLDispatch.cpp | 72 void (GLAPIENTRY *GLDispatch::glBindBuffer)(GLenum,GLuint) = NULL; 307 LOAD_GL_FUNC(glBindBuffer); in dispatchFuncs()
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/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
D | gl.h | 635 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLDispatch.h | 37 static void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer);
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2.h | 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
D | gl2.in | 4 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLProtoBuf.java | 38 glBindBuffer(7, 7), enumConstant 531 case 7: return glBindBuffer; in valueOf()
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/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
D | gl.in | 41 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
D | StateTransformFactory.java | 66 case glBindBuffer: in getTransformsFor()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
D | entries.in | 18 void, glBindBuffer, GLenum target, GLuint buffer
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Imp.cpp | 186 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer){ in glBindBuffer() function
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