/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | ColorBuffer.cpp | 58 s_gl.glBindTexture(GL_TEXTURE_2D, cb->m_tex); in create() 79 s_gl.glBindTexture(GL_TEXTURE_2D, cb->m_blitTex); in create() 164 s_gl.glBindTexture(GL_TEXTURE_2D, m_tex); in subUpdate() 189 s_gl2.glBindTexture(GL_TEXTURE_2D, tmpTex); in blitFromCurrentReadBuffer() 197 s_gl.glBindTexture(GL_TEXTURE_2D, tmpTex); in blitFromCurrentReadBuffer() 225 s_gl.glBindTexture(GL_TEXTURE_2D, m_blitTex); in blitFromCurrentReadBuffer() 247 s_gl2.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer() 251 s_gl.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer() 325 s_gl.glBindTexture(GL_TEXTURE_2D, m_tex); in post()
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D | GLDispatch.h | 64 glBindTexture_t glBindTexture; member
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D | GLDispatch.cpp | 81 s_gl.glBindTexture = (glBindTexture_t) s_gles_lib->findSymbol("glBindTexture"); in init_gl_dispatch()
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | FramebufferData.cpp | 176 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, name); in validate() 179 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prev); in validate() 186 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, tex); in validate() 197 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prev); in validate()
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D | GLDispatch.cpp | 73 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL; 308 LOAD_GL_FUNC(glBindTexture); in dispatchFuncs()
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLDispatch.cpp | 61 LOAD_GL_FUNC(glBindTexture); in dispatchFuncs()
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D | GLEScmImp.cpp | 75 glBindTexture(GL_TEXTURE_2D,0); in initContext() 76 glBindTexture(GL_TEXTURE_CUBE_MAP_OES,0); in initContext() 303 GL_API void GL_APIENTRY glBindTexture( GLenum target, GLuint texture) { in glBindTexture() function 328 ctx->dispatcher().glBindTexture(target,globalTextureName); in glBindTexture() 1489 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, texData->oldGlobal); in glTexImage2D() 1673 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, img->globalTexName); in glEGLImageTargetTexture2DOES() 1889 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, in glGetRenderbufferParameterivOES() 1894 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prevTex); in glGetRenderbufferParameterivOES()
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D | GLDispatch.h | 38 void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Imp.cpp | 72 glBindTexture(GL_TEXTURE_2D,0); in initContext() 73 glBindTexture(GL_TEXTURE_CUBE_MAP,0); in initContext() 244 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture){ in glBindTexture() function 269 ctx->dispatcher().glBindTexture(target,globalTextureName); in glBindTexture() 1120 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, in glGetRenderbufferParameteriv() 1125 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prevTex); in glGetRenderbufferParameteriv() 1769 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, texData->oldGlobal); in glTexImage2D() 2027 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, img->globalTexName); in glEGLImageTargetTexture2DOES()
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/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
D | triangleCM.cpp | 217 glBindTexture(GL_TEXTURE_2D, ui32Texture); in WinMain()
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/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
D | gl.h | 636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLDispatch.h | 38 static void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2.h | 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
D | gl2.in | 7 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLProtoBuf.java | 43 glBindTexture(12, 12), enumConstant 536 case 12: return glBindTexture; in valueOf()
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/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
D | gl.in | 42 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
D | StateTransformFactory.java | 124 case glBindTexture: in getTransformsFor()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
D | entries.in | 24 void, glBindTexture, GLenum target, GLuint texture
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