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Searched refs:glBindTexture (Results 1 – 18 of 18) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.cpp58 s_gl.glBindTexture(GL_TEXTURE_2D, cb->m_tex); in create()
79 s_gl.glBindTexture(GL_TEXTURE_2D, cb->m_blitTex); in create()
164 s_gl.glBindTexture(GL_TEXTURE_2D, m_tex); in subUpdate()
189 s_gl2.glBindTexture(GL_TEXTURE_2D, tmpTex); in blitFromCurrentReadBuffer()
197 s_gl.glBindTexture(GL_TEXTURE_2D, tmpTex); in blitFromCurrentReadBuffer()
225 s_gl.glBindTexture(GL_TEXTURE_2D, m_blitTex); in blitFromCurrentReadBuffer()
247 s_gl2.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer()
251 s_gl.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer()
325 s_gl.glBindTexture(GL_TEXTURE_2D, m_tex); in post()
DGLDispatch.h64 glBindTexture_t glBindTexture; member
DGLDispatch.cpp81 s_gl.glBindTexture = (glBindTexture_t) s_gles_lib->findSymbol("glBindTexture"); in init_gl_dispatch()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DFramebufferData.cpp176 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, name); in validate()
179 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prev); in validate()
186 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, tex); in validate()
197 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prev); in validate()
DGLDispatch.cpp73 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL;
308 LOAD_GL_FUNC(glBindTexture); in dispatchFuncs()
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLDispatch.cpp61 LOAD_GL_FUNC(glBindTexture); in dispatchFuncs()
DGLEScmImp.cpp75 glBindTexture(GL_TEXTURE_2D,0); in initContext()
76 glBindTexture(GL_TEXTURE_CUBE_MAP_OES,0); in initContext()
303 GL_API void GL_APIENTRY glBindTexture( GLenum target, GLuint texture) { in glBindTexture() function
328 ctx->dispatcher().glBindTexture(target,globalTextureName); in glBindTexture()
1489 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, texData->oldGlobal); in glTexImage2D()
1673 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, img->globalTexName); in glEGLImageTargetTexture2DOES()
1889 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, in glGetRenderbufferParameterivOES()
1894 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prevTex); in glGetRenderbufferParameterivOES()
DGLDispatch.h38 void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp72 glBindTexture(GL_TEXTURE_2D,0); in initContext()
73 glBindTexture(GL_TEXTURE_CUBE_MAP,0); in initContext()
244 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture){ in glBindTexture() function
269 ctx->dispatcher().glBindTexture(target,globalTextureName); in glBindTexture()
1120 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, in glGetRenderbufferParameteriv()
1125 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prevTex); in glGetRenderbufferParameteriv()
1769 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, texData->oldGlobal); in glTexImage2D()
2027 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, img->globalTexName); in glEGLImageTargetTexture2DOES()
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/
DtriangleCM.cpp217 glBindTexture(GL_TEXTURE_2D, ui32Texture); in WinMain()
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLDispatch.h38 static void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
/sdk/emulator/opengl/host/libs/GLESv2_dec/
Dgl2.in7 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLProtoBuf.java43 glBindTexture(12, 12), enumConstant
536 case 12: return glBindTexture; in valueOf()
/sdk/emulator/opengl/host/libs/GLESv1_dec/
Dgl.in42 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java124 case glBindTexture: in getTransformsFor()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in24 void, glBindTexture, GLenum target, GLuint texture