Searched refs:glClientActiveTexture (Results 1 – 13 of 13) sorted by relevance
131 s_glDispatch.glClientActiveTexture(tex); in setupArraysPointers()140 s_glDispatch.glClientActiveTexture(activeTexture); in setupArraysPointers()
69 LOAD_GL_FUNC(glClientActiveTexture); in dispatchFuncs()
46 void (GLAPIENTRY *glClientActiveTexture) ( GLenum texture );
384 GL_API void GL_APIENTRY glClientActiveTexture( GLenum texture) { in glClientActiveTexture() function388 ctx->dispatcher().glClientActiveTexture(texture); in glClientActiveTexture()2279 ctx->dispatcher().glClientActiveTexture(GL_TEXTURE0+i); in glDrawTexOES()
352 s_gl.glClientActiveTexture(GL_TEXTURE0); in drawTexQuad()
72 glClientActiveTexture_t glClientActiveTexture; member
89 …s_gl.glClientActiveTexture = (glClientActiveTexture_t) s_gles_lib->findSymbol("glClientActiveTextu… in init_gl_dispatch()
141 void (GLAPIENTRY *GLDispatch::glClientActiveTexture)(GLenum) = NULL;394 LOAD_GL_FUNC(glClientActiveTexture); in dispatchFuncs()
644 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
121 static void (GLAPIENTRY *glClientActiveTexture) ( GLenum texture );
66 glClientActiveTexture(35, 35), enumConstant559 case 35: return glClientActiveTexture; in valueOf()
50 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
48 void, glClientActiveTexture, GLenum texture