Searched refs:glCreateShader (Results 1 – 9 of 9) sorted by relevance
122 shader = glCreateShader(type); in LoadShader()
273 GLuint (GL_APIENTRY *GLDispatch::glCreateShader)(GLenum) = NULL;511 LOAD_GL_FUNC(glCreateShader); in dispatchFuncs()
238 static GLuint (GL_APIENTRY *glCreateShader)(GLenum type);
500 GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
27 GL_ENTRY(GLuint, glCreateShader, GLenum type)
90 glCreateShader(59, 59), enumConstant583 case 59: return glCreateShader; in valueOf()
411 GL_APICALL GLuint GL_APIENTRY glCreateShader(GLenum type){ in glCreateShader() function414 const GLuint globalShaderName = ctx->dispatcher().glCreateShader(type); in glCreateShader()
172 case glCreateShader: in getTransformsFor()
72 GLuint, glCreateShader, GLenum type