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Searched refs:glDepthFunc (Results 1 – 15 of 15) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLDispatch.cpp85 LOAD_GL_FUNC(glDepthFunc); in dispatchFuncs()
DGLDispatch.h62 void (GLAPIENTRY *glDepthFunc) (GLenum func);
DGLEScmImp.cpp512 GL_API void GL_APIENTRY glDepthFunc( GLenum func) { in glDepthFunc() function
514 ctx->dispatcher().glDepthFunc(func); in glDepthFunc()
/sdk/emulator/opengl/host/libs/libOpenglRender/
DGLDispatch.h85 glDepthFunc_t glDepthFunc; member
DGLDispatch.cpp102 s_gl.glDepthFunc = (glDepthFunc_t) s_gles_lib->findSymbol("glDepthFunc"); in init_gl_dispatch()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLDispatch.cpp91 void (GLAPIENTRY *GLDispatch::glDepthFunc)(GLenum) = NULL;
327 LOAD_GL_FUNC(glDepthFunc); in dispatchFuncs()
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h657 GL_API void GL_APIENTRY glDepthFunc (GLenum func);
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLDispatch.h56 static void (GLAPIENTRY *glDepthFunc) (GLenum func);
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h508 GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
/sdk/emulator/opengl/host/libs/GLESv2_dec/
Dgl2.in35 GL_ENTRY(void, glDepthFunc, GLenum func)
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLProtoBuf.java104 glDepthFunc(73, 73), enumConstant
597 case 73: return glDepthFunc; in valueOf()
/sdk/emulator/opengl/host/libs/GLESv1_dec/
Dgl.in62 GL_ENTRY(void, glDepthFunc, GLenum func)
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp512 GL_APICALL void GL_APIENTRY glDepthFunc(GLenum func){ in glDepthFunc() function
514 ctx->dispatcher().glDepthFunc(func); in glDepthFunc()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java104 case glDepthFunc: in getTransformsFor()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in89 void, glDepthFunc, GLenum func