Searched refs:glDetachShader (Results 1 – 8 of 8) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLDispatch.cpp | 276 void (GL_APIENTRY *GLDispatch::glDetachShader)(GLuint,GLuint) = NULL; 514 LOAD_GL_FUNC(glDetachShader); in dispatchFuncs()
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLDispatch.h | 241 static void (GL_APIENTRY *glDetachShader)(GLuint program, GLuint shader);
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2.h | 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
D | gl2.in | 38 GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLProtoBuf.java | 110 glDetachShader(79, 79), enumConstant 603 case 79: return glDetachShader; in valueOf()
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Imp.cpp | 525 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader){ in glDetachShader() function 541 ctx->dispatcher().glDetachShader(globalProgramName,globalShaderName); in glDetachShader()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
D | StateTransformFactory.java | 140 case glDetachShader: in getTransformsFor()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
D | entries.in | 95 void, glDetachShader, GLuint program, GLuint shader
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