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Searched refs:glGetIntegerv (Results 1 – 25 of 25) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmContext.cpp287 dispatcher().glGetIntegerv(GL_MAX_PALETTE_MATRICES_OES,&max_palette_matrices); in initExtensionString()
288 dispatcher().glGetIntegerv(GL_MAX_VERTEX_UNITS_OES,&max_vertex_units); in initExtensionString()
303 if(glGetIntegerv(pname, &iParam)) in glGetBooleanv()
316 if(glGetIntegerv(pname, &iParam)) in glGetFixedv()
329 if(glGetIntegerv(pname, &iParam)) in glGetFloatv()
338 bool GLEScmContext::glGetIntegerv(GLenum pname, GLint *params) in glGetIntegerv() function in GLEScmContext
340 if(GLEScontext::glGetIntegerv(pname, params)) in glGetIntegerv()
DGLEScmContext.h47 virtual bool glGetIntegerv(GLenum pname, GLint *params);
DGLEScmImp.cpp710 glGetIntegerv(pname,&name); in glGetBooleanv()
841 glGetIntegerv(pname,&i); in glGetFloatv()
863 GL_API void GL_APIENTRY glGetIntegerv( GLenum pname, GLint *params) { in glGetIntegerv() function
866 if(ctx->glGetIntegerv(pname, params)) in glGetIntegerv()
877 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_GEN_S,&params[0]); in glGetIntegerv()
881 ctx->dispatcher().glGetIntegerv(pname,&i); in glGetIntegerv()
887 ctx->dispatcher().glGetIntegerv(pname,&i); in glGetIntegerv()
898 ctx->dispatcher().glGetIntegerv(pname,params); in glGetIntegerv()
914 ctx->dispatcher().glGetIntegerv(pname,params); in glGetIntegerv()
925 ctx->dispatcher().glGetIntegerv(pname,params); in glGetIntegerv()
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DGLDispatch.cpp109 LOAD_GL_FUNC(glGetIntegerv); in dispatchFuncs()
DGLDispatch.h86 void (GLAPIENTRY *glGetIntegerv) (GLenum pname, GLint *params);
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DFramebufferData.cpp166 ctx->dispatcher().glGetIntegerv(GL_RENDERBUFFER_BINDING, &prev); in validate()
175 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_BINDING_2D, &prev); in validate()
185 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_BINDING_2D, &prev); in validate()
DGLEScontext.cpp513 s_glDispatch.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&s_glSupport.maxVertexAttribs); in initCapsLocked()
514 s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane); in initCapsLocked()
515 s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights); in initCapsLocked()
516 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize); in initCapsLocked()
517 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits); in initCapsLocked()
518 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&s_glSupport.maxTexImageUnits); in initCapsLocked()
604 if(glGetIntegerv(pname, &iParam)) in glGetBooleanv()
619 if (numParams>0 && glGetIntegerv(pname,iParams)) { in glGetFixedv()
638 if (numParams>0 && glGetIntegerv(pname,iParams)) { in glGetFloatv()
651 bool GLEScontext::glGetIntegerv(GLenum pname, GLint *params) in glGetIntegerv() function in GLEScontext
DGLDispatch.cpp107 void (GLAPIENTRY *GLDispatch::glGetIntegerv)(GLenum,GLint *) = NULL;
343 LOAD_GL_FUNC(glGetIntegerv); in dispatchFuncs()
/sdk/emulator/opengl/host/libs/GLESv2_dec/
DGL2Decoder.cpp94 ctx->glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nFormats); in s_glGetCompressedTextureFormats()
98 ctx->glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); in s_glGetCompressedTextureFormats()
Dgl2.attrib136 #void glGetIntegerv(GLenum pname, GLint *params)
137 glGetIntegerv
Dgl2.in64 GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint* params)
/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.cpp187 s_gl2.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind); in blitFromCurrentReadBuffer()
195 s_gl.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind); in blitFromCurrentReadBuffer()
221 s_gl.glGetIntegerv(GL_VIEWPORT, vport); in blitFromCurrentReadBuffer()
DGLDispatch.h107 glGetIntegerv_t glGetIntegerv; member
DGLDispatch.cpp124 s_gl.glGetIntegerv = (glGetIntegerv_t) s_gles_lib->findSymbol("glGetIntegerv"); in init_gl_dispatch()
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp856 glGetIntegerv(pname,&iparam); in glGetBooleanv()
905 glGetIntegerv(pname,&i); in glGetFloatv()
933 glGetIntegerv(pname,&i); in glGetFloatv()
943 GL_APICALL void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params){ in glGetIntegerv() function
946 if (ctx->glGetIntegerv(pname,params)) in glGetIntegerv()
957 ctx->dispatcher().glGetIntegerv(pname,&i); in glGetIntegerv()
963 ctx->dispatcher().glGetIntegerv(pname,&i); in glGetIntegerv()
969 ctx->dispatcher().glGetIntegerv(pname,&i); in glGetIntegerv()
983 ctx->dispatcher().glGetIntegerv(pname,params); in glGetIntegerv()
990 ctx->dispatcher().glGetIntegerv(pname,params); in glGetIntegerv()
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLEScontext.h175 virtual bool glGetIntegerv(GLenum pname, GLint *params);
DGLDispatch.h72 static void (GLAPIENTRY *glGetIntegerv) (GLenum pname, GLint *params);
/sdk/emulator/opengl/host/libs/GLESv1_dec/
DGLDecoder.cpp219 ctx->glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, data); in s_glGetCompressedTextureFormats()
Dgl.attrib148 #void glGetIntegerv(GLenum pname, GLint *params)
149 glGetIntegerv
Dgl.in84 GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
/sdk/emulator/opengl/tests/ut_renderer/
DRenderingThread.cpp286 m_glDec.glGetIntegerv(GL_MAX_TEXTURE_UNITS, (GLint *)&m_backendCaps.maxTextureUnits); in initBackendCaps()
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h679 GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h537 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLProtoBuf.java197 glGetIntegerv(166, 166), enumConstant
690 case 166: return glGetIntegerv; in valueOf()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in188 void, glGetIntegerv, GLenum pname, GLint* params