Searched refs:glGetShaderiv (Results 1 – 9 of 9) sorted by relevance
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
D | triangleV2.cpp | 130 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in LoadShader() 134 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in LoadShader()
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
D | gl2.attrib | 161 #void glGetShaderiv(GLuint shader, GLenum pname, GLint *params) 162 glGetShaderiv
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D | gl2.in | 68 GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Imp.cpp | 359 ctx->dispatcher().glGetShaderiv(globalShaderName,GL_INFO_LOG_LENGTH,&infoLogLength); in glCompileShader() 1211 GL_APICALL void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params){ in glGetShaderiv() function 1228 ctx->dispatcher().glGetShaderiv(globalShaderName,pname,params); in glGetShaderiv() 1576 ctx->dispatcher().glGetShaderiv(fragmentShaderGlobal,GL_COMPILE_STATUS,&fCompileStatus); in glLinkProgram() 1577 ctx->dispatcher().glGetShaderiv(vertexShaderGlobal,GL_COMPILE_STATUS,&vCompileStatus); in glLinkProgram()
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLDispatch.cpp | 286 void (GL_APIENTRY *GLDispatch::glGetShaderiv)(GLuint,GLenum,GLint*) = NULL; 524 LOAD_GL_FUNC(glGetShaderiv); in dispatchFuncs()
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLDispatch.h | 251 static void (GL_APIENTRY *glGetShaderiv)(GLuint shader, GLenum pname, GLint* params);
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2.h | 541 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLProtoBuf.java | 217 glGetShaderiv(186, 186), enumConstant 710 case 186: return glGetShaderiv; in valueOf()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
D | entries.in | 215 void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params
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