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Searched refs:glGetShaderiv (Results 1 – 9 of 9) sorted by relevance

/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
DtriangleV2.cpp130 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in LoadShader()
134 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in LoadShader()
/sdk/emulator/opengl/host/libs/GLESv2_dec/
Dgl2.attrib161 #void glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
162 glGetShaderiv
Dgl2.in68 GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp359 ctx->dispatcher().glGetShaderiv(globalShaderName,GL_INFO_LOG_LENGTH,&infoLogLength); in glCompileShader()
1211 GL_APICALL void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params){ in glGetShaderiv() function
1228 ctx->dispatcher().glGetShaderiv(globalShaderName,pname,params); in glGetShaderiv()
1576 ctx->dispatcher().glGetShaderiv(fragmentShaderGlobal,GL_COMPILE_STATUS,&fCompileStatus); in glLinkProgram()
1577 ctx->dispatcher().glGetShaderiv(vertexShaderGlobal,GL_COMPILE_STATUS,&vCompileStatus); in glLinkProgram()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLDispatch.cpp286 void (GL_APIENTRY *GLDispatch::glGetShaderiv)(GLuint,GLenum,GLint*) = NULL;
524 LOAD_GL_FUNC(glGetShaderiv); in dispatchFuncs()
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLDispatch.h251 static void (GL_APIENTRY *glGetShaderiv)(GLuint shader, GLenum pname, GLint* params);
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h541 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLProtoBuf.java217 glGetShaderiv(186, 186), enumConstant
710 case 186: return glGetShaderiv; in valueOf()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in215 void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params