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Searched refs:glShadeModel (Results 1 – 11 of 11) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLDispatch.cpp162 LOAD_GL_FUNC(glShadeModel); in dispatchFuncs()
DGLDispatch.h139 void (GLAPIENTRY *glShadeModel) (GLenum mode);
DGLEScmImp.cpp1379 GL_API void GL_APIENTRY glShadeModel( GLenum mode) { in glShadeModel() function
1381 ctx->dispatcher().glShadeModel(mode); in glShadeModel()
/sdk/emulator/opengl/host/libs/libOpenglRender/
DGLDispatch.h149 glShadeModel_t glShadeModel; member
DGLDispatch.cpp166 s_gl.glShadeModel = (glShadeModel_t) s_gles_lib->findSymbol("glShadeModel"); in init_gl_dispatch()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLDispatch.cpp194 void (GLAPIENTRY *GLDispatch::glShadeModel)(GLenum) = NULL;
447 LOAD_GL_FUNC(glShadeModel); in dispatchFuncs()
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLDispatch.h176 static void (GLAPIENTRY *glShadeModel) (GLenum mode);
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLProtoBuf.java332 glShadeModel(301, 301), enumConstant
825 case 301: return glShadeModel; in valueOf()
/sdk/emulator/opengl/host/libs/GLESv1_dec/
Dgl.in126 GL_ENTRY(void, glShadeModel, GLenum mode)
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in362 void, glShadeModel, GLenum mode