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Searched refs:glUniform3i (Results 1 – 8 of 8) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLDispatch.cpp260 void (GL_APIENTRY *GLDispatch::glUniform3i)(GLint,GLint,GLint,GLint) = NULL;
498 LOAD_GL_FUNC(glUniform3i); in dispatchFuncs()
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLDispatch.h225 static void (GL_APIENTRY *glUniform3i)(GLint location, GLint x, GLint y, GLint z);
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h595 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
/sdk/emulator/opengl/host/libs/GLESv2_dec/
Dgl2.in122 GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z)
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLProtoBuf.java383 glUniform3i(352, 352), enumConstant
876 case 352: return glUniform3i; in valueOf()
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp1859 GL_APICALL void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z){ in glUniform3i() function
1861 ctx->dispatcher().glUniform3i(location,x,y,z); in glUniform3i()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java148 case glUniform3i: in getTransformsFor()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in419 void, glUniform3i, GLint location, GLint x, GLint y, GLint z