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Searched refs:has_gl_oes_image (Results 1 – 1 of 1) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp256 bool has_gl_oes_image = false; in initialize() local
258 has_gl_oes_image = strstr(glExtensions, "GL_OES_EGL_image") != NULL; in initialize()
261 if (fb->m_caps.hasGL2 && has_gl_oes_image) { in initialize()
262 has_gl_oes_image &= (strstr(gl2Extensions, "GL_OES_EGL_image") != NULL); in initialize()
268 if (eglExtensions && has_gl_oes_image) { in initialize()