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Searched refs:m_fixedBuffer (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.h44 FixedBuffer m_fixedBuffer; member
DGLSharedGroup.cpp25 if (size>0) buffer = m_fixedBuffer.alloc(size); in BufferData()
256 memcpy((char*)buf->m_fixedBuffer.ptr() + offset, data, size); in subUpdateBufferData()