Searched refs:m_prevReadSurf (Results 1 – 2 of 2) sorted by relevance
363 m_prevReadSurf(EGL_NO_SURFACE), in FrameBuffer()753 m_prevReadSurf = prevReadSurf; in bind_locked()779 m_prevReadSurf = prevReadSurf; in bindSubwin_locked()787 m_prevReadSurf, m_prevContext)) { in unbind_locked()792 m_prevReadSurf = EGL_NO_SURFACE; in unbind_locked()
128 EGLSurface m_prevReadSurf; variable