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Searched refs:needToAddPbufAttr (Results 1 – 1 of 1) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DFBConfig.cpp173 bool needToAddPbufAttr = true; in chooseConfig() local
180 needToAddPbufAttr = false; in chooseConfig()
186 EGLint * newAttribs = new EGLint[attribCnt + 1 + ((needToAddPbufAttr) ? 2 : 0)]; in chooseConfig()
188 if (needToAddPbufAttr) { in chooseConfig()