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Searched refs:p_context (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.h73 void DestroyRenderContext(HandleType p_context);
78 bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
DFrameBuffer.cpp535 void FrameBuffer::DestroyRenderContext(HandleType p_context) in DestroyRenderContext() argument
538 m_contexts.erase(p_context); in DestroyRenderContext()
651 bool FrameBuffer::bindContext(HandleType p_context, in bindContext() argument
663 if (p_context || p_drawSurface || p_readSurface) { in bindContext()
664 RenderContextMap::iterator r( m_contexts.find(p_context) ); in bindContext()