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Searched refs:p_readSurface (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp653 HandleType p_readSurface) in bindContext() argument
663 if (p_context || p_drawSurface || p_readSurface) { in bindContext()
678 if (p_readSurface != p_drawSurface) { in bindContext()
679 WindowSurfaceMap::iterator w( m_windows.find(p_readSurface) ); in bindContext()
711 if (p_readSurface != p_drawSurface) { in bindContext()
DFrameBuffer.h78 bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);