Searched refs:programData (Results 1 – 2 of 2) sorted by relevance
312 ProgramData* programData = m_programs.valueFor(program); in attachShader() local314 if (programData && idx >= 0) { in attachShader()315 if (programData->attachShader(shader)) { in attachShader()324 ProgramData* programData = m_programs.valueFor(program); in detachShader() local326 if (programData && idx >= 0) { in detachShader()327 if (programData->detachShader(shader)) { in detachShader()
158 ObjectDataPtr programData = ctx->shareGroup()->getObjectData(SHADER,program); in glAttachShader() local160 SET_ERROR_IF(!shaderData.Ptr() || !programData.Ptr() ,GL_INVALID_OPERATION); in glAttachShader()162 !(programData.Ptr()->getDataType()==PROGRAM_DATA) ,GL_INVALID_OPERATION); in glAttachShader()165 ProgramData* pData = (ProgramData*)programData.Ptr(); in glAttachShader()537 ProgramData* programData = (ProgramData*)objData.Ptr(); in glDetachShader() local538 SET_ERROR_IF(!programData->isAttached(shader),GL_INVALID_OPERATION); in glDetachShader()539 programData->detachShader(shader); in glDetachShader()1146 ProgramData* programData = (ProgramData*)objData.Ptr(); in glGetProgramiv() local1147 params[0] = programData->getLinkStatus(); in glGetProgramiv()1156 ProgramData* programData = (ProgramData*)objData.Ptr(); in glGetProgramiv() local[all …]