Searched refs:setTex2DEnable (Results 1 – 2 of 2) sorted by relevance
49 void setTex2DEnable(bool enable) { in setTex2DEnable() function
112 if (cap == GL_TEXTURE_2D) m_tls->m_currentContext->setTex2DEnable(true); in s_glEnable()118 if (cap == GL_TEXTURE_2D) m_tls->m_currentContext->setTex2DEnable(false); in s_glDisable()