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Searched refs:setupSubWindow (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/host/renderer/
Dmain.cpp122 inited = FrameBuffer::setupSubWindow(windowId, in main()
/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.h50 static bool setupSubWindow(FBNativeWindowType p_window,
Drender_api.cpp260 return FrameBuffer::setupSubWindow(window,x,y,width,height, zRot); in createOpenGLSubwindow()
DFrameBuffer.cpp403 bool FrameBuffer::setupSubWindow(FBNativeWindowType p_window, in setupSubWindow() function in FrameBuffer