/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
D | GLDecoder.h | 39 …ENTRY s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuin… 40 …IENTRY s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 42 …IENTRY s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuin… 43 …PIENTRY s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 45 …oordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuin… 46 …NTRY s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 48 …static void gl_APIENTRY s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data,… 49 …static void gl_APIENTRY s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint of… 51 …static void gl_APIENTRY s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *da… 52 …static void gl_APIENTRY s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint… [all …]
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D | gl.addon | 1 GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 2 GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 3 GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset) 4 GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset) 5 GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 7 GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint d… 8 GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint da… 9 GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen) 10 GL_ENTRY(void, glTexCoordPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint… 11 GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
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D | GLDecoder.cpp | 88 void GLDecoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint… in s_glVertexPointerOffset() argument 91 ctx->glVertexPointer(size, type, stride, (void *)offset); in s_glVertexPointerOffset() 94 void GLDecoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint … in s_glColorPointerOffset() argument 97 ctx->glColorPointer(size, type, stride, (void *)offset); in s_glColorPointerOffset() 100 void GLDecoder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLui… in s_glTexCoordPointerOffset() argument 103 ctx->glTexCoordPointer(size, type, stride, (void *) offset); in s_glTexCoordPointerOffset() 106 void GLDecoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) in s_glNormalPointerOffset() argument 109 ctx->glNormalPointer(type, stride, (void *)offset); in s_glNormalPointerOffset() 112 void GLDecoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) in s_glPointSizePointerOffset() argument 115 ctx->glPointSizePointerOES(type, stride, (void *)offset); in s_glPointSizePointerOffset() [all …]
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D | gl.in | 54 GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 111 GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer) 130 GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 142 GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 144 GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer) 146 GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 147 GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 148 GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset) 149 GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset) 150 GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) [all …]
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D | gl.attrib | 85 #void glColorPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) 211 #void glNormalPointer(GLenum type, GLsizei stride, GLvoid *pointer) 226 #void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) 258 #void glVertexPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) 263 #void glPointSizePointerOES(GLenum type, GLsizei stride, GLvoid *pointer) 273 #void glVertexPointerData(GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) 276 …ta glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen) 280 #void glColorPointerData(GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) 284 …ta glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen) 287 #void glNormalPointerData(GLenum type, GLsizei stride, void *data, GLuint datalen) [all …]
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLEScmContext.cpp | 70 …rr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normaliz… in setupArr() argument 74 s_glDispatch.glVertexPointer(size,dataType,stride,arr); in setupArr() 77 s_glDispatch.glNormalPointer(dataType,stride,arr); in setupArr() 80 s_glDispatch.glTexCoordPointer(size,dataType,stride,arr); in setupArr() 83 s_glDispatch.glColorPointer(size,dataType,stride,arr); in setupArr() 99 …setupArr(currentArr.data,array_id,currentArr.type,size,currentArr.stride,GL_FALSE, cArrs.getCurren… in setupArrayPointerHelper() 145 int stride = 0; in drawPointsData() local 151 stride = cArrs[m_pointsIndex].stride; in drawPointsData() 154 stride = p->getStride(); in drawPointsData() 157 if(stride == 0){ in drawPointsData() [all …]
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D | GLEScmValidate.cpp | 63 bool GLEScmValidate::vertexPointerParams(GLint size,GLsizei stride) { in vertexPointerParams() argument 64 return ((size >=2) && (size <= 4)) && (stride >=0) ; in vertexPointerParams() 67 bool GLEScmValidate::colorPointerParams(GLint size,GLsizei stride) { in colorPointerParams() argument 68 return ((size >=3) && (size <= 4)) && (stride >=0) ; in colorPointerParams() 71 bool GLEScmValidate::texCoordPointerParams(GLint size,GLsizei stride) { in texCoordPointerParams() argument 72 return ((size >=2) && (size <= 4)) && (stride >=0) ; in texCoordPointerParams()
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D | GLEScmValidate.h | 28 static bool vertexPointerParams(GLint size,GLsizei stride); 29 static bool colorPointerParams(GLint size,GLsizei stride); 34 static bool texCoordPointerParams(GLint size,GLsizei stride);
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D | GLDispatch.h | 54 …void (GLAPIENTRY *glColorPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 132 void (GLAPIENTRY *glNormalPointer) (GLenum type, GLsizei stride, const GLvoid *pointer); 143 …void (GLAPIENTRY *glTexCoordPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *point… 151 …void (GLAPIENTRY *glVertexPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer…
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
D | glUtils.cpp | 332 int size, GLenum type, unsigned int stride, in glUtilsPackPointerData() argument 336 if (stride == 0) stride = vsize; in glUtilsPackPointerData() 338 if (stride == vsize) { in glUtilsPackPointerData() 344 src += stride; in glUtilsPackPointerData() 350 int size, GLenum type, unsigned int stride, in glUtilsWritePackPointerData() argument 356 if (stride == 0) stride = vsize; in glUtilsWritePackPointerData() 358 if (stride == vsize) { in glUtilsWritePackPointerData() 363 src += stride; in glUtilsWritePackPointerData()
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D | GLClientState.h | 59 GLsizei stride; member 86 …void setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const vo… 239 *ptr = (T)(vertexAttrib->stride); in getVertexAttribParameter() 282 *ptr = state->stride; in getClientStateParameter() 300 *ptr = state->stride; in getClientStateParameter() 312 *ptr = state->stride; in getClientStateParameter() 330 *ptr = state->stride; in getClientStateParameter() 342 *ptr = state->stride; in getClientStateParameter() 360 *ptr = state->stride; in getClientStateParameter() 378 *ptr = state->stride; in getClientStateParameter()
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D | glUtils.h | 52 int size, GLenum type, unsigned int stride, 55 int size, GLenum type, unsigned int stride,
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLEScontext.cpp | 55 m_arrays[m_current].stride = 0; in allocArr() 59 void GLESConversionArrays::setArr(void* data,unsigned int stride,GLenum type){ in setArr() argument 62 m_arrays[m_current].stride = stride; in setArr() 191 const GLvoid* GLEScontext::setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GL… in setPointer() argument 196 m_map[arrType]->setBuffer(size,type,stride,vbo,bufferName,offset,normalize); in setPointer() 199 m_map[arrType]->setArray(size,type,stride,data,normalize); in setPointer() 268 int stride = p->getStride()?p->getStride():attribSize; in directToBytesRanges() local 273 for(int i = 0 ;i < count; i++,start+=stride) { in directToBytesRanges() 282 int stride = p->getStride()?p->getStride():attribSize; in indirectToBytesRanges() local 288 list.addRange(Range(start+index*stride,attribSize)); in indirectToBytesRanges() [all …]
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D | GLESpointer.cpp | 84 void GLESpointer::setArray(GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize)… in setArray() argument 87 m_stride = stride; in setArray() 95 void GLESpointer::setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,GLuint bufferName… in setBuffer() argument 98 m_stride = stride; in setBuffer()
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D | DummyGLfuncs.cpp | 94 …void GLAPIENTRY dummy_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointe… in dummy_glColorPointer() argument 139 void GLAPIENTRY dummy_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer){} in dummy_glNormalPointer() argument 143 …void GLAPIENTRY dummy_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *poi… in dummy_glTexCoordPointer() argument 147 …void GLAPIENTRY dummy_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *point… in dummy_glVertexPointer() argument 169 …void GLAPIENTRY dummy_glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoi… in dummy_glMatrixIndexPointerARB() argument 170 …void GLAPIENTRY dummy_glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid* po… in dummy_glWeightPointerARB() argument 197 …nter(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr… in dummy_glVertexAttribPointer() argument
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D | DummyGLfuncs.h | 101 …void GLAPIENTRY dummy_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointe… 146 void GLAPIENTRY dummy_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer); 150 …void GLAPIENTRY dummy_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *poi… 154 …void GLAPIENTRY dummy_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *point… 176 …void GLAPIENTRY dummy_glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoi… 177 …void GLAPIENTRY dummy_glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid* po… 204 …nter(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr…
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | etc1.h | 70 etc1_uint32 pixelSize, etc1_uint32 stride, etc1_byte* pOut); 82 etc1_uint32 pixelSize, etc1_uint32 stride);
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D | GLESpointer.h | 39 …void setArray (GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize = … 40 …void setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,GLuint bufferName,in…
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D | GLEScontext.h | 89 stride(0), in ArrayData() 94 unsigned int stride; member 102 void setArr(void* data,unsigned int stride,GLenum type); 137 …const GLvoid* setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GLvoid* data,b… 201 …rr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride, GLboolean normali…
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D | GLDispatch.h | 128 …static void (GLAPIENTRY *glColorPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *p… 173 static void (GLAPIENTRY *glNormalPointer) (GLenum type, GLsizei stride, const GLvoid *pointer); 177 …static void (GLAPIENTRY *glTexCoordPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid… 181 …static void (GLAPIENTRY *glVertexPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *… 186 …static void (GLAPIENTRY *glMatrixIndexPointerARB) (GLint size, GLenum type, GLsizei stride, const … 187 …static void (GLAPIENTRY *glWeightPointerARB) (GLint size, GLenum type, GLsizei stride, const GLvoi… 209 …ter)(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr…
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | ClientAPIExts.in | 37 (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer), 38 (size, type, stride, pointer)) 41 (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer), 42 (size, type, stride, pointer)) 69 (GLenum type, GLsizei stride, const GLvoid *pointer), 70 (type, stride, pointer))
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
D | GL2Decoder.h | 43 … GLboolean normalized, GLsizei stride, void * data, GLuint datalen); 45 GLboolean normalized, GLsizei stride, GLuint offset);
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D | GL2Decoder.cpp | 103 … GLboolean normalized, GLsizei stride, void * data, GLuint datalen) in s_glVertexAttribPointerData() argument 115 GLboolean normalized, GLsizei stride, GLuint data) in s_glVertexAttribPointerOffset() argument 118 ctx->glVertexAttribPointer(indx, size, type, normalized, stride, (GLvoid *)data); in s_glVertexAttribPointerOffset()
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Context.cpp | 104 … setupArr(currentArr.data,array_id,currentArr.type,size,currentArr.stride, p->getNormalized()); in setupArraysPointers() 114 …rr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normaliz… in setupArr() argument 116 s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr); in setupArr()
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D | GLESv2Context.h | 47 …void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboole…
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