Searched refs:vDelta (Results 1 – 1 of 1) sorted by relevance
890 int vDelta = canvasHeight - sceneHeight; in setFitScale() local892 if (vDelta > 2 * CanvasTransform.DEFAULT_MARGIN) { in setFitScale()894 } else if (vDelta > 0) { in setFitScale()895 vMargin = vDelta / 2; in setFitScale()