Searched refs:vendor (Results 1 – 9 of 9) sorted by relevance
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | render_api.cpp | 213 void getHardwareStrings(const char** vendor, const char** renderer, const char** version) in getHardwareStrings() argument 217 fb->getGLStrings(vendor, renderer, version); in getHardwareStrings() 219 *vendor = *renderer = *version = NULL; in getHardwareStrings()
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D | FrameBuffer.h | 64 void getGLStrings(const char** vendor, const char** renderer, const char** version) const { in getGLStrings() argument 65 *vendor = m_glVendor; in getGLStrings()
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/sdk/files/ |
D | README_add-ons.txt | 2 Drop vendor supplied SDK add-on in this folder.
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/sdk/apps/DeviceConfig/ |
D | README.txt | 2 for a vendor device description (such as the ones found in
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/wizards/templates/ |
D | TemplateManager.java | 70 for (File vendor : AdtUtils.listFiles(extras)) { in getExtraTemplateRootFolders() 71 if (!vendor.isDirectory()) { in getExtraTemplateRootFolders() 74 for (File pkg : AdtUtils.listFiles(vendor)) { in getExtraTemplateRootFolders()
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/sdk/emulator/opengl/host/include/libOpenglRender/ |
D | render_api.h | 83 DECL(void, getHardwareStrings, (const char** vendor, const char** renderer,
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | EglImp.cpp | 234 static const char* vendor = "Google"; in eglQueryString() local 242 return vendor; in eglQueryString()
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/sdk/emulator/opengl/ |
D | DESIGN | 187 2 - The ability to use vendor-specific desktop EGL/GLES libraries is 198 Moreover, these vendor libraries typically expose vendor-specific
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/sdk/eclipse/ |
D | changes.txt | 534 of the Android platform and for vendor supplied add-ons.
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