Searched refs:SUB (Results 1 – 5 of 5) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | texturing.cpp | 104 SUB(MI, 0, c, c, end); in init_iterated_color() 523 SUB(AL, 0, u, u, imm(1<<(FRAC_BITS-1))); in build_textures() 524 SUB(AL, 0, v, v, imm(1<<(FRAC_BITS-1))); in build_textures() 531 SUB(AL, 0, width, width, imm(1)); in build_textures() 532 SUB(AL, 0, height, height, imm(1)); in build_textures() 740 SUB(AL, 0, k, k, u); in filter8() 750 SUB(AL, 0, u, k, u); in filter8() 857 SUB(AL, 0, k, k, u); in filter16() 875 SUB(AL, 0, u, k, u); in filter16() 959 SUB(AL, 0, k, k, u); in filter32() [all …]
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D | blending.cpp | 465 if (shift>0) SUB(AL, 0, diff.reg, fb.reg, reg_imm(fragment.reg, LSR, shift)); in build_blendOneMinusFF() 466 else if (shift<0) SUB(AL, 0, diff.reg, fb.reg, reg_imm(fragment.reg, LSL,-shift)); in build_blendOneMinusFF() 467 else SUB(AL, 0, diff.reg, fb.reg, fragment.reg); in build_blendOneMinusFF() 665 SUB(HS, 0, v.reg, v.reg, imm( 1<<v.l )); in component_sat()
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D | GGLAssembler.cpp | 324 SUB(AL, S, parts.count.reg, parts.count.reg, imm(1<<16)); in scanline_core() 341 SUB(AL, S, parts.count.reg, parts.count.reg, imm(1<<16)); in scanline_core() 367 SUB(AL, 0, parts.count.reg, parts.count.reg, Rx); in build_scanline_prolog() 368 SUB(AL, 0, parts.count.reg, parts.count.reg, imm(1)); in build_scanline_prolog() 769 SUB(AL, 0, zbase, zbase, reg_imm(parts.count.reg, LSR, 15)); in build_depth_test()
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D | ARMAssemblerInterface.h | 268 SUB(int cc, int s, int Rd, int Rn, uint32_t Op2) { in SUB() function
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D | load_store.cpp | 350 SUB(AL, 0, ireg, s.reg, reg_imm(s.reg, LSR, dbits)); in downshift()
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