Searched refs:left (Results 1 – 14 of 14) sorted by relevance
/system/core/sh/ |
D | arith.y | 63 %left ARITH_OR 64 %left ARITH_AND 65 %left ARITH_BOR 66 %left ARITH_BXOR 67 %left ARITH_BAND 68 %left ARITH_EQ ARITH_NE 69 %left ARITH_LT ARITH_GT ARITH_GE ARITH_LE 70 %left ARITH_LSHIFT ARITH_RSHIFT 71 %left ARITH_ADD ARITH_SUB 72 %left ARITH_MUL ARITH_DIV ARITH_REM [all …]
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D | TOUR | 99 which call error when there is no memory left. It also defines a
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/system/extras/tests/sdcard/ |
D | sdcard_perf_test.cpp | 307 size_t left = testCase->dataSize(); in readData() local 309 while (left > 0) in readData() 314 if (chunk_size > left) in readData() 316 chunk_size = left; in readData() 317 left = 0; in readData() 321 left -= chunk_size; in readData() 378 size_t left = size; in testRead() local 379 while (left > 0) in testRead() 381 if (chunk_size > left) in testRead() 383 chunk_size = left; in testRead() [all …]
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/system/media/audio_utils/include/audio_utils/ |
D | primitives.h | 129 int32_t mulAddRL(int left, uint32_t inRL, uint32_t vRL, int32_t a) in mulAddRL() argument 133 if (left) { in mulAddRL() 146 if (left) { in mulAddRL() 158 int32_t mulRL(int left, uint32_t inRL, uint32_t vRL) in mulRL() argument 162 if (left) { in mulRL() 175 if (left) { in mulRL()
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/system/core/libpixelflinger/ |
D | trap.cpp | 216 if (l < GGLint(c->state.scissor.left)) { in aa_nice_pointx() 217 xstart += TRI_FROM_INT(c->state.scissor.left-l); in aa_nice_pointx() 218 l = GGLint(c->state.scissor.left); in aa_nice_pointx() 281 if (l < GGLint(c->state.scissor.left)) { in aa_pointx() 282 xstart += TRI_FROM_INT(c->state.scissor.left-l); in aa_pointx() 283 l = GGLint(c->state.scissor.left); in aa_pointx() 424 if (l < GGLint(c->state.scissor.left)) in recti() 425 l = GGLint(c->state.scissor.left); in recti() 544 const int32_t minx = max(bminx, c->state.scissor.left); in trianglex_small() 719 triangle_sweep_edges( Edge* left, in triangle_sweep_edges() argument [all …]
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D | raster.cpp | 76 if (xd < GGLint(c->state.scissor.left)) { in ggl_copyPixels() 77 GGLint offset = GGLint(c->state.scissor.left) - xd; in ggl_copyPixels() 78 xd = GGLint(c->state.scissor.left); in ggl_copyPixels()
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D | clear.cpp | 99 const uint32_t l = c->state.scissor.left; in ggl_clear()
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D | pixelflinger.cpp | 603 c->state.scissor.left = max(0, l); in ggl_set_scissor() 608 c->state.scissor.left = 0; in ggl_set_scissor()
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/system/core/libcutils/tests/memset_mips/ |
D | memset_omips.S | 58 andi t0, a2, 0x7 # Enough left for one loop iteration? 62 move a2, t0 # a2 is now # of bytes left after loop
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D | memset_cmips.S | 104 # 96 bytes left. The value "96" is calculated as needed buffer for
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/system/core/init/ |
D | init_parser.c | 193 int left = dst_size - 1; in expand_props() local 206 while (*src_ptr && left > 0) { in expand_props() 214 while (left-- > 0 && *src_ptr) in expand_props() 221 ret = push_chars(&dst_ptr, &left, src_ptr, c - src_ptr); in expand_props() 229 left--; in expand_props() 275 ret = push_chars(&dst_ptr, &left, prop_val, strlen(prop_val)); in expand_props()
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/system/core/include/system/ |
D | window.h | 59 int32_t left; member
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/system/media/camera/docs/ |
D | html.mako | 24 .kind { font-size: 1.2em; font-weight: bold; padding-left: 0.5em; background-color: gray } 50 .entry ul { margin: 0 0 0 0; list-style-position: inside; padding-left: 0.5em; }
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/system/core/include/private/pixelflinger/ |
D | ggl_context.h | 330 uint32_t left;
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