Searched refs:m_prevTileY (Results 1 – 2 of 2) sorted by relevance
86 int m_prevTileY; variable
48 : m_prevTileY(0) in TileGrid()156 bool goingDown = m_prevTileY < m_area.y(); in prepareGL()157 m_prevTileY = m_area.y(); in prepareGL()