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Searched refs:vectorPool (Results 1 – 7 of 7) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DPhysicsComponent.java67 VectorPool vectorPool = sSystemRegistry.vectorPool; in update() local
75 Vector2 newVelocity = vectorPool.allocate(currentVelocity); in update()
126 vectorPool.release(newVelocity); in update()
131 VectorPool vectorPool = sSystemRegistry.vectorPool; in resolveCollision() local
135 Vector2 collisionNormal = vectorPool.allocate(opposingNormal); in resolveCollision()
139 Vector2 relativeVelocity = vectorPool.allocate(velocity); in resolveCollision()
154 Vector2 entity1Adjust = vectorPool.allocate(collisionNormal); in resolveCollision()
161 vectorPool.release(entity1Adjust); in resolveCollision()
165 vectorPool.release(collisionNormal); in resolveCollision()
166 vectorPool.release(relativeVelocity); in resolveCollision()
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DCollisionSystem.java122 VectorPool vectorPool = sSystemRegistry.vectorPool; in castRay() local
123 Vector2 tempHitPoint = vectorPool.allocate(); in castRay()
124 Vector2 tempHitNormal = vectorPool.allocate(); in castRay()
144 vectorPool.release(tempHitPoint); in castRay()
145 vectorPool.release(tempHitNormal); in castRay()
183 VectorPool vectorPool = sSystemRegistry.vectorPool; in testBox() local
184 Vector2 worldTileOffset = vectorPool.allocate(); in testBox()
218 vectorPool.release(worldTileOffset); in testBox()
484 VectorPool vectorPool = sSystemRegistry.vectorPool; in testBoxAgainstList() local
487 Vector2 tempHitPoint = vectorPool.allocate(); in testBoxAgainstList()
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DObjectRegistry.java58 public VectorPool vectorPool; field in ObjectRegistry
DHitReactionComponent.java178 VectorPool pool = sSystemRegistry.vectorPool; in receivedHit()
DPlayerComponent.java119 VectorPool pool = sSystemRegistry.vectorPool; in move()
DHudSystem.java259 final VectorPool pool = sSystemRegistry.vectorPool; in update()
DGame.java164 BaseObject.sSystemRegistry.vectorPool = new VectorPool(); in bootstrap()