1 //===-- RegisterScavenging.cpp - Machine register scavenging --------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the machine register scavenger. It can provide
11 // information, such as unused registers, at any point in a machine basic block.
12 // It also provides a mechanism to make registers available by evicting them to
13 // spill slots.
14 //
15 //===----------------------------------------------------------------------===//
16
17 #define DEBUG_TYPE "reg-scavenging"
18 #include "llvm/CodeGen/RegisterScavenging.h"
19 #include "llvm/CodeGen/MachineBasicBlock.h"
20 #include "llvm/CodeGen/MachineFrameInfo.h"
21 #include "llvm/CodeGen/MachineFunction.h"
22 #include "llvm/CodeGen/MachineInstr.h"
23 #include "llvm/CodeGen/MachineRegisterInfo.h"
24 #include "llvm/Support/Debug.h"
25 #include "llvm/Support/ErrorHandling.h"
26 #include "llvm/Support/raw_ostream.h"
27 #include "llvm/Target/TargetInstrInfo.h"
28 #include "llvm/Target/TargetMachine.h"
29 #include "llvm/Target/TargetRegisterInfo.h"
30 using namespace llvm;
31
32 /// setUsed - Set the register and its sub-registers as being used.
setUsed(unsigned Reg)33 void RegScavenger::setUsed(unsigned Reg) {
34 RegsAvailable.reset(Reg);
35
36 for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
37 RegsAvailable.reset(*SubRegs);
38 }
39
isAliasUsed(unsigned Reg) const40 bool RegScavenger::isAliasUsed(unsigned Reg) const {
41 for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
42 if (isUsed(*AI, *AI == Reg))
43 return true;
44 return false;
45 }
46
initRegState()47 void RegScavenger::initRegState() {
48 ScavengedReg = 0;
49 ScavengedRC = NULL;
50 ScavengeRestore = NULL;
51
52 // All registers started out unused.
53 RegsAvailable.set();
54
55 if (!MBB)
56 return;
57
58 // Live-in registers are in use.
59 for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
60 E = MBB->livein_end(); I != E; ++I)
61 setUsed(*I);
62
63 // Pristine CSRs are also unavailable.
64 BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB);
65 for (int I = PR.find_first(); I>0; I = PR.find_next(I))
66 setUsed(I);
67 }
68
enterBasicBlock(MachineBasicBlock * mbb)69 void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
70 MachineFunction &MF = *mbb->getParent();
71 const TargetMachine &TM = MF.getTarget();
72 TII = TM.getInstrInfo();
73 TRI = TM.getRegisterInfo();
74 MRI = &MF.getRegInfo();
75
76 assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) &&
77 "Target changed?");
78
79 // It is not possible to use the register scavenger after late optimization
80 // passes that don't preserve accurate liveness information.
81 assert(MRI->tracksLiveness() &&
82 "Cannot use register scavenger with inaccurate liveness");
83
84 // Self-initialize.
85 if (!MBB) {
86 NumPhysRegs = TRI->getNumRegs();
87 RegsAvailable.resize(NumPhysRegs);
88 KillRegs.resize(NumPhysRegs);
89 DefRegs.resize(NumPhysRegs);
90
91 // Create callee-saved registers bitvector.
92 CalleeSavedRegs.resize(NumPhysRegs);
93 const uint16_t *CSRegs = TRI->getCalleeSavedRegs(&MF);
94 if (CSRegs != NULL)
95 for (unsigned i = 0; CSRegs[i]; ++i)
96 CalleeSavedRegs.set(CSRegs[i]);
97 }
98
99 MBB = mbb;
100 initRegState();
101
102 Tracking = false;
103 }
104
addRegWithSubRegs(BitVector & BV,unsigned Reg)105 void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) {
106 BV.set(Reg);
107 for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
108 BV.set(*SubRegs);
109 }
110
forward()111 void RegScavenger::forward() {
112 // Move ptr forward.
113 if (!Tracking) {
114 MBBI = MBB->begin();
115 Tracking = true;
116 } else {
117 assert(MBBI != MBB->end() && "Already past the end of the basic block!");
118 MBBI = llvm::next(MBBI);
119 }
120 assert(MBBI != MBB->end() && "Already at the end of the basic block!");
121
122 MachineInstr *MI = MBBI;
123
124 if (MI == ScavengeRestore) {
125 ScavengedReg = 0;
126 ScavengedRC = NULL;
127 ScavengeRestore = NULL;
128 }
129
130 if (MI->isDebugValue())
131 return;
132
133 // Find out which registers are early clobbered, killed, defined, and marked
134 // def-dead in this instruction.
135 // FIXME: The scavenger is not predication aware. If the instruction is
136 // predicated, conservatively assume "kill" markers do not actually kill the
137 // register. Similarly ignores "dead" markers.
138 bool isPred = TII->isPredicated(MI);
139 KillRegs.reset();
140 DefRegs.reset();
141 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
142 const MachineOperand &MO = MI->getOperand(i);
143 if (MO.isRegMask())
144 (isPred ? DefRegs : KillRegs).setBitsNotInMask(MO.getRegMask());
145 if (!MO.isReg())
146 continue;
147 unsigned Reg = MO.getReg();
148 if (!Reg || isReserved(Reg))
149 continue;
150
151 if (MO.isUse()) {
152 // Ignore undef uses.
153 if (MO.isUndef())
154 continue;
155 if (!isPred && MO.isKill())
156 addRegWithSubRegs(KillRegs, Reg);
157 } else {
158 assert(MO.isDef());
159 if (!isPred && MO.isDead())
160 addRegWithSubRegs(KillRegs, Reg);
161 else
162 addRegWithSubRegs(DefRegs, Reg);
163 }
164 }
165
166 // Verify uses and defs.
167 #ifndef NDEBUG
168 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
169 const MachineOperand &MO = MI->getOperand(i);
170 if (!MO.isReg())
171 continue;
172 unsigned Reg = MO.getReg();
173 if (!Reg || isReserved(Reg))
174 continue;
175 if (MO.isUse()) {
176 if (MO.isUndef())
177 continue;
178 if (!isUsed(Reg)) {
179 // Check if it's partial live: e.g.
180 // D0 = insert_subreg D0<undef>, S0
181 // ... D0
182 // The problem is the insert_subreg could be eliminated. The use of
183 // D0 is using a partially undef value. This is not *incorrect* since
184 // S1 is can be freely clobbered.
185 // Ideally we would like a way to model this, but leaving the
186 // insert_subreg around causes both correctness and performance issues.
187 bool SubUsed = false;
188 for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
189 if (isUsed(*SubRegs)) {
190 SubUsed = true;
191 break;
192 }
193 if (!SubUsed) {
194 MBB->getParent()->verify(NULL, "In Register Scavenger");
195 llvm_unreachable("Using an undefined register!");
196 }
197 (void)SubUsed;
198 }
199 } else {
200 assert(MO.isDef());
201 #if 0
202 // FIXME: Enable this once we've figured out how to correctly transfer
203 // implicit kills during codegen passes like the coalescer.
204 assert((KillRegs.test(Reg) || isUnused(Reg) ||
205 isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) &&
206 "Re-defining a live register!");
207 #endif
208 }
209 }
210 #endif // NDEBUG
211
212 // Commit the changes.
213 setUnused(KillRegs);
214 setUsed(DefRegs);
215 }
216
getRegsUsed(BitVector & used,bool includeReserved)217 void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) {
218 used = RegsAvailable;
219 used.flip();
220 if (includeReserved)
221 used |= MRI->getReservedRegs();
222 else
223 used.reset(MRI->getReservedRegs());
224 }
225
FindUnusedReg(const TargetRegisterClass * RC) const226 unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
227 for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
228 I != E; ++I)
229 if (!isAliasUsed(*I)) {
230 DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) <<
231 "\n");
232 return *I;
233 }
234 return 0;
235 }
236
237 /// getRegsAvailable - Return all available registers in the register class
238 /// in Mask.
getRegsAvailable(const TargetRegisterClass * RC)239 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
240 BitVector Mask(TRI->getNumRegs());
241 for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
242 I != E; ++I)
243 if (!isAliasUsed(*I))
244 Mask.set(*I);
245 return Mask;
246 }
247
248 /// findSurvivorReg - Return the candidate register that is unused for the
249 /// longest after StargMII. UseMI is set to the instruction where the search
250 /// stopped.
251 ///
252 /// No more than InstrLimit instructions are inspected.
253 ///
findSurvivorReg(MachineBasicBlock::iterator StartMI,BitVector & Candidates,unsigned InstrLimit,MachineBasicBlock::iterator & UseMI)254 unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
255 BitVector &Candidates,
256 unsigned InstrLimit,
257 MachineBasicBlock::iterator &UseMI) {
258 int Survivor = Candidates.find_first();
259 assert(Survivor > 0 && "No candidates for scavenging");
260
261 MachineBasicBlock::iterator ME = MBB->getFirstTerminator();
262 assert(StartMI != ME && "MI already at terminator");
263 MachineBasicBlock::iterator RestorePointMI = StartMI;
264 MachineBasicBlock::iterator MI = StartMI;
265
266 bool inVirtLiveRange = false;
267 for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) {
268 if (MI->isDebugValue()) {
269 ++InstrLimit; // Don't count debug instructions
270 continue;
271 }
272 bool isVirtKillInsn = false;
273 bool isVirtDefInsn = false;
274 // Remove any candidates touched by instruction.
275 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
276 const MachineOperand &MO = MI->getOperand(i);
277 if (MO.isRegMask())
278 Candidates.clearBitsNotInMask(MO.getRegMask());
279 if (!MO.isReg() || MO.isUndef() || !MO.getReg())
280 continue;
281 if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) {
282 if (MO.isDef())
283 isVirtDefInsn = true;
284 else if (MO.isKill())
285 isVirtKillInsn = true;
286 continue;
287 }
288 for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
289 Candidates.reset(*AI);
290 }
291 // If we're not in a virtual reg's live range, this is a valid
292 // restore point.
293 if (!inVirtLiveRange) RestorePointMI = MI;
294
295 // Update whether we're in the live range of a virtual register
296 if (isVirtKillInsn) inVirtLiveRange = false;
297 if (isVirtDefInsn) inVirtLiveRange = true;
298
299 // Was our survivor untouched by this instruction?
300 if (Candidates.test(Survivor))
301 continue;
302
303 // All candidates gone?
304 if (Candidates.none())
305 break;
306
307 Survivor = Candidates.find_first();
308 }
309 // If we ran off the end, that's where we want to restore.
310 if (MI == ME) RestorePointMI = ME;
311 assert (RestorePointMI != StartMI &&
312 "No available scavenger restore location!");
313
314 // We ran out of candidates, so stop the search.
315 UseMI = RestorePointMI;
316 return Survivor;
317 }
318
getFrameIndexOperandNum(MachineInstr * MI)319 static unsigned getFrameIndexOperandNum(MachineInstr *MI) {
320 unsigned i = 0;
321 while (!MI->getOperand(i).isFI()) {
322 ++i;
323 assert(i < MI->getNumOperands() &&
324 "Instr doesn't have FrameIndex operand!");
325 }
326 return i;
327 }
328
scavengeRegister(const TargetRegisterClass * RC,MachineBasicBlock::iterator I,int SPAdj)329 unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
330 MachineBasicBlock::iterator I,
331 int SPAdj) {
332 // Consider all allocatable registers in the register class initially
333 BitVector Candidates =
334 TRI->getAllocatableSet(*I->getParent()->getParent(), RC);
335
336 // Exclude all the registers being used by the instruction.
337 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
338 MachineOperand &MO = I->getOperand(i);
339 if (MO.isReg() && MO.getReg() != 0 &&
340 !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
341 Candidates.reset(MO.getReg());
342 }
343
344 // Try to find a register that's unused if there is one, as then we won't
345 // have to spill. Search explicitly rather than masking out based on
346 // RegsAvailable, as RegsAvailable does not take aliases into account.
347 // That's what getRegsAvailable() is for.
348 BitVector Available = getRegsAvailable(RC);
349 Available &= Candidates;
350 if (Available.any())
351 Candidates = Available;
352
353 // Find the register whose use is furthest away.
354 MachineBasicBlock::iterator UseMI;
355 unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
356
357 // If we found an unused register there is no reason to spill it.
358 if (!isAliasUsed(SReg)) {
359 DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
360 return SReg;
361 }
362
363 assert(ScavengedReg == 0 &&
364 "Scavenger slot is live, unable to scavenge another register!");
365
366 // Avoid infinite regress
367 ScavengedReg = SReg;
368
369 // If the target knows how to save/restore the register, let it do so;
370 // otherwise, use the emergency stack spill slot.
371 if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) {
372 // Spill the scavenged register before I.
373 assert(ScavengingFrameIndex >= 0 &&
374 "Cannot scavenge register without an emergency spill slot!");
375 TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC,TRI);
376 MachineBasicBlock::iterator II = prior(I);
377
378 unsigned FIOperandNum = getFrameIndexOperandNum(II);
379 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
380
381 // Restore the scavenged register before its use (or first terminator).
382 TII->loadRegFromStackSlot(*MBB, UseMI, SReg, ScavengingFrameIndex, RC, TRI);
383 II = prior(UseMI);
384
385 FIOperandNum = getFrameIndexOperandNum(II);
386 TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
387 }
388
389 ScavengeRestore = prior(UseMI);
390
391 // Doing this here leads to infinite regress.
392 // ScavengedReg = SReg;
393 ScavengedRC = RC;
394
395 DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) <<
396 "\n");
397
398 return SReg;
399 }
400