// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Use the chrome.app.window API to create windows. Windows // have an optional frame with title bar and size controls. They are not // associated with any Chrome browser windows. namespace app.window { dictionary Bounds { long? left; long? top; long? width; long? height; }; // State of a window: normal, fullscreen, maximized, minimized. enum State { normal, fullscreen, maximized, minimized }; // 'shell' is the default window type. 'panel' is managed by the OS // (Currently experimental, Ash only). [nodoc] enum WindowType { shell, panel }; dictionary CreateWindowOptions { // Id to identify the window. This will be used to remember the size // and position of the window and restore that geometry when a window // with the same id is later opened. // If a window with a given id is created while another window with the same // id already exists, the currently opened window will be focused instead of // creating a new window. DOMString? id; // Default width of the window. (Deprecated; regular bounds act like this // now.) [nodoc] long? defaultWidth; // Default height of the window. (Deprecated; regular bounds act like this // now.) [nodoc] long? defaultHeight; // Default X coordinate of the window. (Deprecated; regular bounds act like // this now.) [nodoc] long? defaultLeft; // Default Y coordinate of the window. (Deprecated; regular bounds act like // this now.) [nodoc] long? defaultTop; // Width of the window. (Deprecated; use 'bounds'.) [nodoc] long? width; // Height of the window. (Deprecated; use 'bounds'.) [nodoc] long? height; // X coordinate of the window. (Deprecated; use 'bounds'.) [nodoc] long? left; // Y coordinate of the window. (Deprecated; use 'bounds'.) [nodoc] long? top; // Minimum width of the window. long? minWidth; // Minimum height of the window. long? minHeight; // Maximum width of the window. long? maxWidth; // Maximum height of the window. long? maxHeight; // Type of window to create. [nodoc] WindowType? type; // Frame type: none or chrome (defaults to // chrome). For none, the // -webkit-app-region CSS property can be used to apply // draggability to the app's window. -webkit-app-region: drag // can be used to mark regions draggable. no-drag can be used // to disable this style on nested elements. DOMString? frame; // Size and position of the content in the window (excluding the titlebar). // If an id is also specified and a window with a matching id has been shown // before, the remembered bounds of the window will be used instead. Bounds? bounds; // Enable window background transparency. // Only supported in ash. Requires experimental API permission. boolean? transparentBackground; // The initial state of the window, allowing it to be created already // fullscreen, maximized, or minimized. Defaults to 'normal'. State? state; // If true, the window will be created in a hidden state. Call show() on // the window to show it once it has been created. Defaults to false. boolean? hidden; // If true, the window will be resizable by the user. Defaults to true. boolean? resizable; // By default if you specify an id for the window, the window will only be // created if another window with the same id doesn't already exist. If a // window with the same id already exists that window is activated instead. // If you do want to create multiple windows with the same id, you can // set this property to false. // (Deprecated; multiple windows with the same id is no longer supported.) [nodoc] boolean? singleton; // If true, the window will stay above most other windows. If there are // multiple windows of this kind, the currently focused window will be in // the foreground. Requires the "alwaysOnTopWindows" // permission. Defaults to false.
// Call setAlwaysOnTop() on the window to change this property // after creation.
// Currently only available on Dev channel. boolean? alwaysOnTop; // If true, the window will be focused when created. Defaults to true. boolean? focused; }; // Called in the creating window (parent) before the load event is called in // the created window (child). The parent can set fields or functions on the // child usable from onload. E.g. background.js:
// function(createdWindow) { createdWindow.contentWindow.foo = // function () { }; }; //
window.js:
// window.onload = function () { foo(); } callback CreateWindowCallback = void ([instanceOf=AppWindow] object createdWindow); [noinline_doc] dictionary AppWindow { // Focus the window. static void focus(); // Fullscreens the window. static void fullscreen(); // Is the window fullscreen? static boolean isFullscreen(); // Minimize the window. static void minimize(); // Is the window minimized? static boolean isMinimized(); // Maximize the window. static void maximize(); // Is the window maximized? static boolean isMaximized(); // Restore the window, exiting a maximized, minimized, or fullscreen state. static void restore(); // Move the window to the position (|left|, |top|). static void moveTo(long left, long top); // Resize the window to |width|x|height| pixels in size. static void resizeTo(long width, long height); // Draw attention to the window. static void drawAttention(); // Clear attention to the window. static void clearAttention(); // Close the window. static void close(); // Show the window. Does nothing if the window is already visible. static void show(); // Hide the window. Does nothing if the window is already hidden. static void hide(); // Get the window's bounds as a $ref:Bounds object. [nocompile] static Bounds getBounds(); // Set the window's bounds. static void setBounds(Bounds bounds); // Get the current minimum width of the window. Returns |undefined| if there // is no minimum. [nocompile] static long getMinWidth(); // Get the current minimum height of the window. Returns |undefined| if // there is no minimum. [nocompile] static long getMinHeight(); // Get the current maximum width of the window. Returns |undefined| if there // is no maximum. [nocompile] static long getMaxWidth(); // Get the current maximum height of the window. Returns |undefined| if // there is no maximum. [nocompile] static long getMaxHeight(); // Set the current minimum width of the window. Set to |null| to remove the // constraint. static void setMinWidth(optional long minWidth); // Set the current minimum height of the window. Set to |null| to remove the // constraint. static void setMinHeight(optional long minHeight); // Set the current maximum width of the window. Set to |null| to remove the // constraint. static void setMaxWidth(optional long maxWidth); // Set the current maximum height of the window. Set to |null| to remove the // constraint. static void setMaxHeight(optional long maxHeight); // Set the app icon for the window (experimental). // Currently this is only being implemented on Ash. // TODO(stevenjb): Investigate implementing this on Windows and OSX. [nodoc] static void setIcon(DOMString iconUrl); // Is the window always on top? static boolean isAlwaysOnTop(); // Set whether the window should stay above most other windows. Requires the // "alwaysOnTopWindows" permission. // Currently only available on Dev channel. static void setAlwaysOnTop(boolean alwaysOnTop); // The JavaScript 'window' object for the created child. [instanceOf=Window] object contentWindow; // The id the window was created with. DOMString id; }; interface Functions { // The size and position of a window can be specified in a number of // different ways. The most simple option is not specifying anything at // all, in which case a default size and platform dependent position will // be used. // // Another option is to use the bounds property, which will put the window // at the specified coordinates with the specified size. If the window has // a frame, it's total size will be the size given plus the size of the // frame; that is, the size in bounds is the content size, not the window // size. // // To automatically remember the positions of windows you can give them ids. // If a window has an id, This id is used to remember the size and position // of the window whenever it is moved or resized. This size and position is // then used instead of the specified bounds on subsequent opening of a // window with the same id. If you need to open a window with an id at a // location other than the remembered default, you can create it hidden, // move it to the desired location, then show it. static void create(DOMString url, optional CreateWindowOptions options, optional CreateWindowCallback callback); // Returns an $ref:AppWindow object for the // current script context (ie JavaScript 'window' object). This can also be // called on a handle to a script context for another page, for example: // otherWindow.chrome.app.window.current(). [nocompile] static AppWindow current(); [nocompile, nodoc] static void initializeAppWindow(object state); // Gets an array of all currently created app windows. This method is new in // Chrome 33. [nocompile] static AppWindow[] getAll(); // Gets an $ref:AppWindow with the given id. If no window with the given id // exists null is returned. This method is new in Chrome 33. [nocompile] static AppWindow get(DOMString id); }; interface Events { // Fired when the window is resized. [nocompile] static void onBoundsChanged(); // Fired when the window is closed. [nocompile] static void onClosed(); // Fired when the window is fullscreened. [nocompile] static void onFullscreened(); // Fired when the window is maximized. [nocompile] static void onMaximized(); // Fired when the window is minimized. [nocompile] static void onMinimized(); // Fired when the window is restored from being minimized or maximized. [nocompile] static void onRestored(); }; };