// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/child/npapi/webplugin_delegate_impl.h" #import #import #include #include #include #include "base/mac/mac_util.h" #include "base/memory/scoped_ptr.h" #include "base/metrics/stats_counters.h" #include "base/strings/string_util.h" #include "base/strings/sys_string_conversions.h" #include "base/strings/utf_string_conversions.h" #include "content/child/npapi/plugin_instance.h" #include "content/child/npapi/plugin_lib.h" #include "content/child/npapi/plugin_web_event_converter_mac.h" #include "content/child/npapi/webplugin.h" #include "content/child/npapi/webplugin_accelerated_surface_mac.h" #include "skia/ext/skia_utils_mac.h" #include "third_party/WebKit/public/web/WebInputEvent.h" #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" #include "webkit/common/cursors/webcursor.h" using blink::WebKeyboardEvent; using blink::WebInputEvent; using blink::WebMouseEvent; using blink::WebMouseWheelEvent; // Important implementation notes: The Mac definition of NPAPI, particularly // the distinction between windowed and windowless modes, differs from the // Windows and Linux definitions. Most of those differences are // accomodated by the WebPluginDelegate class. namespace content { namespace { const int kCoreAnimationRedrawPeriodMs = 10; // 100 Hz WebPluginDelegateImpl* g_active_delegate; // Helper to simplify correct usage of g_active_delegate. Instantiating will // set the active delegate to |delegate| for the lifetime of the object, then // NULL when it goes out of scope. class ScopedActiveDelegate { public: explicit ScopedActiveDelegate(WebPluginDelegateImpl* delegate) { g_active_delegate = delegate; } ~ScopedActiveDelegate() { g_active_delegate = NULL; } private: DISALLOW_COPY_AND_ASSIGN(ScopedActiveDelegate); }; } // namespace // Helper to build and maintain a model of a drag entering the plugin but not // starting there. See explanation in PlatformHandleInputEvent. class ExternalDragTracker { public: ExternalDragTracker() : pressed_buttons_(0) {} // Returns true if an external drag is in progress. bool IsDragInProgress() { return pressed_buttons_ != 0; }; // Returns true if the given event appears to be related to an external drag. bool EventIsRelatedToDrag(const WebInputEvent& event); // Updates the tracking of whether an external drag is in progress--and if // so what buttons it involves--based on the given event. void UpdateDragStateFromEvent(const WebInputEvent& event); private: // Returns the mask for just the button state in a WebInputEvent's modifiers. static int WebEventButtonModifierMask(); // The WebInputEvent modifier flags for any buttons that were down when an // external drag entered the plugin, and which and are still down now. int pressed_buttons_; DISALLOW_COPY_AND_ASSIGN(ExternalDragTracker); }; void ExternalDragTracker::UpdateDragStateFromEvent(const WebInputEvent& event) { switch (event.type) { case WebInputEvent::MouseEnter: pressed_buttons_ = event.modifiers & WebEventButtonModifierMask(); break; case WebInputEvent::MouseUp: { const WebMouseEvent* mouse_event = static_cast(&event); if (mouse_event->button == WebMouseEvent::ButtonLeft) pressed_buttons_ &= ~WebInputEvent::LeftButtonDown; if (mouse_event->button == WebMouseEvent::ButtonMiddle) pressed_buttons_ &= ~WebInputEvent::MiddleButtonDown; if (mouse_event->button == WebMouseEvent::ButtonRight) pressed_buttons_ &= ~WebInputEvent::RightButtonDown; break; } default: break; } } bool ExternalDragTracker::EventIsRelatedToDrag(const WebInputEvent& event) { const WebMouseEvent* mouse_event = static_cast(&event); switch (event.type) { case WebInputEvent::MouseUp: // We only care about release of buttons that were part of the drag. return ((mouse_event->button == WebMouseEvent::ButtonLeft && (pressed_buttons_ & WebInputEvent::LeftButtonDown)) || (mouse_event->button == WebMouseEvent::ButtonMiddle && (pressed_buttons_ & WebInputEvent::MiddleButtonDown)) || (mouse_event->button == WebMouseEvent::ButtonRight && (pressed_buttons_ & WebInputEvent::RightButtonDown))); case WebInputEvent::MouseEnter: return (event.modifiers & WebEventButtonModifierMask()) != 0; case WebInputEvent::MouseLeave: case WebInputEvent::MouseMove: { int event_buttons = (event.modifiers & WebEventButtonModifierMask()); return (pressed_buttons_ && pressed_buttons_ == event_buttons); } default: return false; } return false; } int ExternalDragTracker::WebEventButtonModifierMask() { return WebInputEvent::LeftButtonDown | WebInputEvent::RightButtonDown | WebInputEvent::MiddleButtonDown; } #pragma mark - #pragma mark Core WebPluginDelegate implementation WebPluginDelegateImpl::WebPluginDelegateImpl( WebPlugin* plugin, PluginInstance* instance) : windowed_handle_(gfx::kNullPluginWindow), // all Mac plugins are "windowless" in the Windows/X11 sense windowless_(true), plugin_(plugin), instance_(instance), quirks_(0), use_buffer_context_(true), buffer_context_(NULL), layer_(nil), surface_(NULL), renderer_(nil), containing_window_has_focus_(false), initial_window_focus_(false), container_is_visible_(false), have_called_set_window_(false), ime_enabled_(false), keyup_ignore_count_(0), external_drag_tracker_(new ExternalDragTracker()), handle_event_depth_(0), first_set_window_call_(true), plugin_has_focus_(false), has_webkit_focus_(false), containing_view_has_focus_(true), creation_succeeded_(false) { memset(&window_, 0, sizeof(window_)); instance->set_windowless(true); } WebPluginDelegateImpl::~WebPluginDelegateImpl() { DestroyInstance(); } bool WebPluginDelegateImpl::PlatformInitialize() { // Don't set a NULL window handle on destroy for Mac plugins. This matches // Safari and other Mac browsers (see PluginView::stop() in PluginView.cpp, // where code to do so is surrounded by an #ifdef that excludes Mac OS X, or // destroyPlugin in WebNetscapePluginView.mm, for examples). quirks_ |= PLUGIN_QUIRK_DONT_SET_NULL_WINDOW_HANDLE_ON_DESTROY; // Mac plugins don't expect to be unloaded, and they don't always do so // cleanly, so don't unload them at shutdown. instance()->plugin_lib()->PreventLibraryUnload(); #ifndef NP_NO_CARBON if (instance()->event_model() == NPEventModelCarbon) return false; #endif window_.type = NPWindowTypeDrawable; NPDrawingModel drawing_model = instance()->drawing_model(); switch (drawing_model) { #ifndef NP_NO_QUICKDRAW case NPDrawingModelQuickDraw: return false; #endif case NPDrawingModelCoreGraphics: break; case NPDrawingModelCoreAnimation: case NPDrawingModelInvalidatingCoreAnimation: { // Ask the plug-in for the CALayer it created for rendering content. // Create a surface to host it, and request a "window" handle to identify // the surface. CALayer* layer = nil; NPError err = instance()->NPP_GetValue(NPPVpluginCoreAnimationLayer, reinterpret_cast(&layer)); if (!err) { if (drawing_model == NPDrawingModelCoreAnimation) { // Create the timer; it will be started when we get a window handle. redraw_timer_.reset(new base::RepeatingTimer); } layer_ = layer; gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; // On dual GPU systems, force the use of the discrete GPU for // the CARenderer underlying our Core Animation backend for // all plugins except Flash. For some reason Unity3D's output // doesn't show up if the integrated GPU is used. Safari keeps // even Flash 11 with Stage3D on the integrated GPU, so mirror // that behavior here. const WebPluginInfo& plugin_info = instance_->plugin_lib()->plugin_info(); if (plugin_info.name.find(ASCIIToUTF16("Flash")) != base::string16::npos) gpu_preference = gfx::PreferIntegratedGpu; surface_ = plugin_->GetAcceleratedSurface(gpu_preference); // If surface initialization fails for some reason, just continue // without any drawing; returning false would be a more confusing user // experience (since it triggers a missing plugin placeholder). if (surface_ && surface_->context()) { renderer_ = [[CARenderer rendererWithCGLContext:surface_->context() options:NULL] retain]; [renderer_ setLayer:layer_]; plugin_->AcceleratedPluginEnabledRendering(); } } break; } default: NOTREACHED(); break; } // Let the WebPlugin know that we are windowless, unless this is a Core // Animation plugin, in which case AcceleratedPluginEnabledRendering // calls SetWindow. Rendering breaks if SetWindow is called before // accelerated rendering is enabled. if (!layer_) plugin_->SetWindow(gfx::kNullPluginWindow); return true; } void WebPluginDelegateImpl::PlatformDestroyInstance() { if (redraw_timer_) redraw_timer_->Stop(); [renderer_ release]; renderer_ = nil; layer_ = nil; } void WebPluginDelegateImpl::UpdateGeometryAndContext( const gfx::Rect& window_rect, const gfx::Rect& clip_rect, CGContextRef context) { buffer_context_ = context; UpdateGeometry(window_rect, clip_rect); } void WebPluginDelegateImpl::Paint(SkCanvas* canvas, const gfx::Rect& rect) { gfx::SkiaBitLocker bit_locker(canvas); CGContextRef context = bit_locker.cgContext(); CGPaint(context, rect); } void WebPluginDelegateImpl::CGPaint(CGContextRef context, const gfx::Rect& rect) { WindowlessPaint(context, rect); } bool WebPluginDelegateImpl::PlatformHandleInputEvent( const WebInputEvent& event, WebCursor::CursorInfo* cursor_info) { DCHECK(cursor_info != NULL); // If an event comes in before the plugin has been set up, bail. if (!have_called_set_window_) return false; // WebKit sometimes sends spurious mouse move events when the window doesn't // have focus; Cocoa event model plugins don't expect to receive mouse move // events when they are in a background window, so drop those events. if (!containing_window_has_focus_ && (event.type == WebInputEvent::MouseMove || event.type == WebInputEvent::MouseEnter || event.type == WebInputEvent::MouseLeave)) { return false; } if (WebInputEvent::isMouseEventType(event.type) || event.type == WebInputEvent::MouseWheel) { // Check our plugin location before we send the event to the plugin, just // in case we somehow missed a plugin frame change. const WebMouseEvent* mouse_event = static_cast(&event); gfx::Point content_origin( mouse_event->globalX - mouse_event->x - window_rect_.x(), mouse_event->globalY - mouse_event->y - window_rect_.y()); if (content_origin.x() != content_area_origin_.x() || content_origin.y() != content_area_origin_.y()) { DLOG(WARNING) << "Stale plugin content area location: " << content_area_origin_.ToString() << " instead of " << content_origin.ToString(); SetContentAreaOrigin(content_origin); } current_windowless_cursor_.GetCursorInfo(cursor_info); } // Per the Cocoa Plugin IME spec, plugins shoudn't receive keydown or keyup // events while composition is in progress. Treat them as handled, however, // since IME is consuming them on behalf of the plugin. if ((event.type == WebInputEvent::KeyDown && ime_enabled_) || (event.type == WebInputEvent::KeyUp && keyup_ignore_count_)) { // Composition ends on a keydown, so ime_enabled_ will be false at keyup; // because the keydown wasn't sent to the plugin, the keyup shouldn't be // either (per the spec). if (event.type == WebInputEvent::KeyDown) ++keyup_ignore_count_; else --keyup_ignore_count_; return true; } ScopedActiveDelegate active_delegate(this); // Create the plugin event structure. scoped_ptr event_converter( new PluginWebEventConverter); if (!event_converter->InitWithEvent(event)) { // Silently consume any keyboard event types that aren't handled, so that // they don't fall through to the page. if (WebInputEvent::isKeyboardEventType(event.type)) return true; return false; } NPCocoaEvent* plugin_event = event_converter->plugin_event(); // The plugin host recieves events related to drags starting outside the // plugin, but the NPAPI Cocoa event model spec says plugins shouldn't receive // them, so filter them out. // If WebKit adds a page capture mode (like the plugin capture mode that // handles drags starting inside) this can be removed. bool drag_related = external_drag_tracker_->EventIsRelatedToDrag(event); external_drag_tracker_->UpdateDragStateFromEvent(event); if (drag_related) { if (event.type == WebInputEvent::MouseUp && !external_drag_tracker_->IsDragInProgress()) { // When an external drag ends, we need to synthesize a MouseEntered. NPCocoaEvent enter_event = *plugin_event; enter_event.type = NPCocoaEventMouseEntered; ScopedCurrentPluginEvent event_scope(instance(), &enter_event); instance()->NPP_HandleEvent(&enter_event); } return false; } // Send the plugin the event. scoped_ptr event_scope( new ScopedCurrentPluginEvent(instance(), plugin_event)); int16_t handle_response = instance()->NPP_HandleEvent(plugin_event); bool handled = handle_response != kNPEventNotHandled; // Start IME if requested by the plugin. if (handled && handle_response == kNPEventStartIME && event.type == WebInputEvent::KeyDown) { StartIme(); ++keyup_ignore_count_; } // Plugins don't give accurate information about whether or not they handled // events, so browsers on the Mac ignore the return value. // Scroll events are the exception, since the Cocoa spec defines a meaning // for the return value. if (WebInputEvent::isMouseEventType(event.type)) { handled = true; } else if (WebInputEvent::isKeyboardEventType(event.type)) { // For Command-key events, trust the return value since eating all menu // shortcuts is not ideal. // TODO(stuartmorgan): Implement the advanced key handling spec, and trust // trust the key event return value from plugins that implement it. if (!(event.modifiers & WebInputEvent::MetaKey)) handled = true; } return handled; } #pragma mark - void WebPluginDelegateImpl::WindowlessUpdateGeometry( const gfx::Rect& window_rect, const gfx::Rect& clip_rect) { gfx::Rect old_clip_rect = clip_rect_; cached_clip_rect_ = clip_rect; if (container_is_visible_) // Remove check when cached_clip_rect_ is removed. clip_rect_ = clip_rect; bool clip_rect_changed = (clip_rect_ != old_clip_rect); bool window_size_changed = (window_rect.size() != window_rect_.size()); if (window_rect == window_rect_ && !clip_rect_changed) return; if (old_clip_rect.IsEmpty() != clip_rect_.IsEmpty()) { PluginVisibilityChanged(); } SetPluginRect(window_rect); if (window_size_changed || clip_rect_changed) WindowlessSetWindow(); } void WebPluginDelegateImpl::WindowlessPaint(gfx::NativeDrawingContext context, const gfx::Rect& damage_rect) { // If we get a paint event before we are completely set up (e.g., a nested // call while the plugin is still in NPP_SetWindow), bail. if (!have_called_set_window_ || (use_buffer_context_ && !buffer_context_)) return; DCHECK(!use_buffer_context_ || buffer_context_ == context); base::StatsRate plugin_paint("Plugin.Paint"); base::StatsScope scope(plugin_paint); gfx::Rect paint_rect = damage_rect; if (use_buffer_context_) { // Plugin invalidates trigger asynchronous paints with the original // invalidation rect; the plugin may be resized before the paint is handled, // so we need to ensure that the damage rect is still sane. paint_rect.Intersect( gfx::Rect(0, 0, window_rect_.width(), window_rect_.height())); } else { // Use the actual window region when drawing directly to the window context. paint_rect.Intersect(window_rect_); } ScopedActiveDelegate active_delegate(this); CGContextSaveGState(context); if (!use_buffer_context_) { // Reposition the context origin so that plugins will draw at the correct // location in the window. CGContextClipToRect(context, paint_rect.ToCGRect()); CGContextTranslateCTM(context, window_rect_.x(), window_rect_.y()); } NPCocoaEvent paint_event; memset(&paint_event, 0, sizeof(NPCocoaEvent)); paint_event.type = NPCocoaEventDrawRect; paint_event.data.draw.context = context; paint_event.data.draw.x = paint_rect.x(); paint_event.data.draw.y = paint_rect.y(); paint_event.data.draw.width = paint_rect.width(); paint_event.data.draw.height = paint_rect.height(); instance()->NPP_HandleEvent(&paint_event); if (use_buffer_context_) { // The backing buffer can change during the call to NPP_HandleEvent, in // which case the old context is (or is about to be) invalid. if (context == buffer_context_) CGContextRestoreGState(context); } else { // Always restore the context to the saved state. CGContextRestoreGState(context); } } void WebPluginDelegateImpl::WindowlessSetWindow() { if (!instance()) return; window_.x = 0; window_.y = 0; window_.height = window_rect_.height(); window_.width = window_rect_.width(); window_.clipRect.left = clip_rect_.x(); window_.clipRect.top = clip_rect_.y(); window_.clipRect.right = clip_rect_.x() + clip_rect_.width(); window_.clipRect.bottom = clip_rect_.y() + clip_rect_.height(); NPError err = instance()->NPP_SetWindow(&window_); // Send an appropriate window focus event after the first SetWindow. if (!have_called_set_window_) { have_called_set_window_ = true; SetWindowHasFocus(initial_window_focus_); } DCHECK(err == NPERR_NO_ERROR); } #pragma mark - bool WebPluginDelegateImpl::WindowedCreatePlugin() { NOTREACHED(); return false; } void WebPluginDelegateImpl::WindowedDestroyWindow() { NOTREACHED(); } bool WebPluginDelegateImpl::WindowedReposition(const gfx::Rect& window_rect, const gfx::Rect& clip_rect) { NOTREACHED(); return false; } void WebPluginDelegateImpl::WindowedSetWindow() { NOTREACHED(); } #pragma mark - #pragma mark Mac Extensions void WebPluginDelegateImpl::PluginDidInvalidate() { if (instance()->drawing_model() == NPDrawingModelInvalidatingCoreAnimation) DrawLayerInSurface(); } WebPluginDelegateImpl* WebPluginDelegateImpl::GetActiveDelegate() { return g_active_delegate; } void WebPluginDelegateImpl::SetWindowHasFocus(bool has_focus) { // If we get a window focus event before calling SetWindow, just remember the // states (WindowlessSetWindow will then send it on the first call). if (!have_called_set_window_) { initial_window_focus_ = has_focus; return; } if (has_focus == containing_window_has_focus_) return; containing_window_has_focus_ = has_focus; ScopedActiveDelegate active_delegate(this); NPCocoaEvent focus_event; memset(&focus_event, 0, sizeof(focus_event)); focus_event.type = NPCocoaEventWindowFocusChanged; focus_event.data.focus.hasFocus = has_focus; instance()->NPP_HandleEvent(&focus_event); } bool WebPluginDelegateImpl::PlatformSetPluginHasFocus(bool focused) { if (!have_called_set_window_) return false; plugin_->FocusChanged(focused); ScopedActiveDelegate active_delegate(this); NPCocoaEvent focus_event; memset(&focus_event, 0, sizeof(focus_event)); focus_event.type = NPCocoaEventFocusChanged; focus_event.data.focus.hasFocus = focused; instance()->NPP_HandleEvent(&focus_event); return true; } void WebPluginDelegateImpl::SetContainerVisibility(bool is_visible) { if (is_visible == container_is_visible_) return; container_is_visible_ = is_visible; // TODO(stuartmorgan): This is a temporary workarond for // . When that is fixed, the cached_clip_rect_ code // should all be removed. if (is_visible) { clip_rect_ = cached_clip_rect_; } else { clip_rect_.set_width(0); clip_rect_.set_height(0); } // If the plugin is changing visibility, let the plugin know. If it's scrolled // off screen (i.e., cached_clip_rect_ is empty), then container visibility // doesn't change anything. if (!cached_clip_rect_.IsEmpty()) { PluginVisibilityChanged(); WindowlessSetWindow(); } // When the plugin become visible, send an empty invalidate. If there were any // pending invalidations this will trigger a paint event for the damaged // region, and if not it's a no-op. This is necessary since higher levels // that would normally do this weren't responsible for the clip_rect_ change). if (!clip_rect_.IsEmpty()) instance()->webplugin()->InvalidateRect(gfx::Rect()); } void WebPluginDelegateImpl::WindowFrameChanged(const gfx::Rect& window_frame, const gfx::Rect& view_frame) { instance()->set_window_frame(window_frame); SetContentAreaOrigin(gfx::Point(view_frame.x(), view_frame.y())); } void WebPluginDelegateImpl::ImeCompositionCompleted( const base::string16& text) { ime_enabled_ = false; // If |text| is empty this was just called to tell us composition was // cancelled externally (e.g., the user pressed esc). if (!text.empty()) { NPCocoaEvent text_event; memset(&text_event, 0, sizeof(NPCocoaEvent)); text_event.type = NPCocoaEventTextInput; text_event.data.text.text = reinterpret_cast(base::SysUTF16ToNSString(text)); instance()->NPP_HandleEvent(&text_event); } } void WebPluginDelegateImpl::SetNSCursor(NSCursor* cursor) { current_windowless_cursor_.InitFromNSCursor(cursor); } void WebPluginDelegateImpl::SetNoBufferContext() { use_buffer_context_ = false; } #pragma mark - #pragma mark Internal Tracking void WebPluginDelegateImpl::SetPluginRect(const gfx::Rect& rect) { bool plugin_size_changed = rect.width() != window_rect_.width() || rect.height() != window_rect_.height(); window_rect_ = rect; PluginScreenLocationChanged(); if (plugin_size_changed) UpdateAcceleratedSurface(); } void WebPluginDelegateImpl::SetContentAreaOrigin(const gfx::Point& origin) { content_area_origin_ = origin; PluginScreenLocationChanged(); } void WebPluginDelegateImpl::PluginScreenLocationChanged() { gfx::Point plugin_origin(content_area_origin_.x() + window_rect_.x(), content_area_origin_.y() + window_rect_.y()); instance()->set_plugin_origin(plugin_origin); } void WebPluginDelegateImpl::PluginVisibilityChanged() { if (instance()->drawing_model() == NPDrawingModelCoreAnimation) { bool plugin_visible = container_is_visible_ && !clip_rect_.IsEmpty(); if (plugin_visible && !redraw_timer_->IsRunning()) { redraw_timer_->Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kCoreAnimationRedrawPeriodMs), this, &WebPluginDelegateImpl::DrawLayerInSurface); } else if (!plugin_visible) { redraw_timer_->Stop(); } } } void WebPluginDelegateImpl::StartIme() { if (ime_enabled_) return; ime_enabled_ = true; plugin_->StartIme(); } #pragma mark - #pragma mark Core Animation Support void WebPluginDelegateImpl::DrawLayerInSurface() { // If we haven't plumbed up the surface yet, don't try to draw. if (!renderer_) return; [renderer_ beginFrameAtTime:CACurrentMediaTime() timeStamp:NULL]; if (CGRectIsEmpty([renderer_ updateBounds])) { // If nothing has changed, we are done. [renderer_ endFrame]; return; } surface_->StartDrawing(); CGRect layerRect = [layer_ bounds]; [renderer_ addUpdateRect:layerRect]; [renderer_ render]; [renderer_ endFrame]; surface_->EndDrawing(); } // Update the size of the surface to match the current size of the plug-in. void WebPluginDelegateImpl::UpdateAcceleratedSurface() { if (!surface_ || !layer_) return; [CATransaction begin]; [CATransaction setValue:[NSNumber numberWithInt:0] forKey:kCATransactionAnimationDuration]; [layer_ setFrame:CGRectMake(0, 0, window_rect_.width(), window_rect_.height())]; [CATransaction commit]; [renderer_ setBounds:[layer_ bounds]]; surface_->SetSize(window_rect_.size()); // Kick off the drawing timer, if necessary. PluginVisibilityChanged(); } } // namespace content