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Lines Matching refs:outputBuffer

105     var event = {outputBuffer : this.outputBuffer};  property
125 GameBoyAudioNode.outputBuffer = {
130 GameBoyAudioNode.outputBuffer.channelData[i] = new Float32Array(bufferSize);
427 this.outputBuffer = buffer;
443 return this.outputBuffer.subarray(0, sliceAmount);
448 this.outputBuffer.length = sliceAmount;
449 return this.outputBuffer;
453 return this.outputBuffer.slice(0, sliceAmount);
461 this.outputBuffer = new Float32Array(this.outputBufferSize);
465 this.outputBuffer = []; property
829 var buffer1 = event.outputBuffer.getChannelData(0);
830 var buffer2 = event.outputBuffer.getChannelData(1);
862 var resampledResult = resampleControl.outputBuffer;
1023 var outputBuffer = this.widthBuffer;
1053 outputBuffer[pixelOffset++] = output[line++] / ratioWeight;
1054 outputBuffer[pixelOffset++] = output[line++] / ratioWeight;
1055 outputBuffer[pixelOffset] = output[line++] / ratioWeight;
1059 return outputBuffer;
1066 var outputBuffer = this.widthBuffer;
1073outputBuffer[finalOffset] = (buffer[pixelOffset] * firstWeight) + (buffer[pixelOffset + 3] * secon…
1074outputBuffer[finalOffset + 1] = (buffer[pixelOffset + 1] * firstWeight) + (buffer[pixelOffset + 4]…
1075outputBuffer[finalOffset + 2] = (buffer[pixelOffset + 2] * firstWeight) + (buffer[pixelOffset + 5]…
1078 return outputBuffer;
1092 var outputBuffer = this.widthBuffer;
1125 outputBuffer[pixelOffset++] = output[line++] / ratioWeight;
1126 outputBuffer[pixelOffset++] = output[line++] / ratioWeight;
1127 outputBuffer[pixelOffset++] = output[line++] / ratioWeight;
1128 outputBuffer[pixelOffset] = output[line++] / ratioWeight;
1132 return outputBuffer;
1139 var outputBuffer = this.widthBuffer;
1146outputBuffer[finalOffset] = (buffer[pixelOffset] * firstWeight) + (buffer[pixelOffset + 4] * secon…
1147outputBuffer[finalOffset + 1] = (buffer[pixelOffset + 1] * firstWeight) + (buffer[pixelOffset + 5]…
1148outputBuffer[finalOffset + 2] = (buffer[pixelOffset + 2] * firstWeight) + (buffer[pixelOffset + 6]…
1149outputBuffer[finalOffset + 3] = (buffer[pixelOffset + 3] * firstWeight) + (buffer[pixelOffset + 7]…
1152 return outputBuffer;
1163 var outputBuffer = this.heightBuffer;
1193 outputBuffer[outputOffset++] = Math.round(output[pixelOffset++] / ratioWeight);
1194 outputBuffer[outputOffset++] = Math.round(output[pixelOffset++] / ratioWeight);
1195 outputBuffer[outputOffset++] = Math.round(output[pixelOffset++] / ratioWeight);
1198 return outputBuffer;
1207 var outputBuffer = this.heightBuffer;
1216outputBuffer[finalOffset++] = (buffer[pixelOffsetAccumulated + pixelOffset] * firstWeight) + (buff…
1220 return outputBuffer;
1231 var outputBuffer = this.heightBuffer;
1264 outputBuffer[outputOffset++] = Math.round(output[pixelOffset++] / ratioWeight);
1265 outputBuffer[outputOffset++] = Math.round(output[pixelOffset++] / ratioWeight);
1266 outputBuffer[outputOffset++] = Math.round(output[pixelOffset++] / ratioWeight);
1267 outputBuffer[outputOffset++] = Math.round(output[pixelOffset++] / ratioWeight);
1270 return outputBuffer;
1277 var outputBuffer = this.heightBuffer;
1284outputBuffer[finalOffset++] = (buffer[pixelOffset] * firstWeight) + (buffer[pixelOffset + 4] * sec…
1285outputBuffer[finalOffset++] = (buffer[pixelOffset + 1] * firstWeight) + (buffer[pixelOffset + 5] *…
1286outputBuffer[finalOffset++] = (buffer[pixelOffset + 2] * firstWeight) + (buffer[pixelOffset + 6] *…
1287outputBuffer[finalOffset++] = (buffer[pixelOffset + 3] * firstWeight) + (buffer[pixelOffset + 7] *…
1291 return outputBuffer;