Lines Matching refs:buffer
48 char* buffer = new char[length + 1]; in openTextFile() local
49 int num = AAsset_read(asset, buffer, length); in openTextFile()
53 delete[] buffer; in openTextFile()
56 buffer[length] = '\0'; in openTextFile()
57 return buffer; in openTextFile()
93 char* buffer = openTextFile(path); in loadMesh() local
94 if (buffer == NULL) { in loadMesh()
98 int numVertices = readInt(buffer + index); in loadMesh()
106 vertices[vIndex + 0] = readFloat(buffer + index); in loadMesh()
108 vertices[vIndex + 1] = readFloat(buffer + index); in loadMesh()
110 vertices[vIndex + 2] = readFloat(buffer + index); in loadMesh()
113 normals[vIndex + 0] = readFloat(buffer + index); in loadMesh()
115 normals[vIndex + 1] = readFloat(buffer + index); in loadMesh()
117 normals[vIndex + 2] = readFloat(buffer + index); in loadMesh()
121 texCoords[tIndex + 0] = readFloat(buffer + index); in loadMesh()
123 texCoords[tIndex + 1] = readFloat(buffer + index); in loadMesh()