Lines Matching refs:ScopedReadLockGL
553 scoped_ptr<ResourceProvider::ScopedReadLockGL> lock; in ApplyBlendModeWithBackdrop()
561 lock.reset(new ResourceProvider::ScopedReadLockGL( in ApplyBlendModeWithBackdrop()
566 ResourceProvider::ScopedReadLockGL lock_background( in ApplyBlendModeWithBackdrop()
740 scoped_ptr<ResourceProvider::ScopedReadLockGL> lock; in GetBackgroundWithFilters()
746 lock.reset(new ResourceProvider::ScopedReadLockGL( in GetBackgroundWithFilters()
888 ResourceProvider::ScopedReadLockGL lock(resource_provider_, in DrawRenderPassQuad()
919 scoped_ptr<ResourceProvider::ScopedReadLockGL> mask_resource_lock; in DrawRenderPassQuad()
922 mask_resource_lock.reset(new ResourceProvider::ScopedReadLockGL( in DrawRenderPassQuad()
1687 ResourceProvider::ScopedReadLockGL lock(resource_provider_, in DrawStreamVideoQuad()
1797 ResourceProvider::ScopedReadLockGL locked_quad(resource_provider_, in FlushTextureQuadCache()
1948 ResourceProvider::ScopedReadLockGL lock(resource_provider_, in DrawIOSurfaceQuad()