Lines Matching refs:WRITE
57 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST)); in rbug_send_context_list()
58 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_list()
94 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO)); in rbug_send_context_info()
95 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_info()
96 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_context_info()
134 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCK)); in rbug_send_context_draw_block()
135 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_draw_block()
136 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_context_draw_block()
137 WRITE(4, rbug_block_t, block); /* block */ in rbug_send_context_draw_block()
175 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_STEP)); in rbug_send_context_draw_step()
176 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_draw_step()
177 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_context_draw_step()
178 WRITE(4, rbug_block_t, step); /* step */ in rbug_send_context_draw_step()
216 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK)); in rbug_send_context_draw_unblock()
217 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_draw_unblock()
218 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_context_draw_unblock()
219 WRITE(4, rbug_block_t, unblock); /* unblock */ in rbug_send_context_draw_unblock()
265 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_RULE)); in rbug_send_context_draw_rule()
266 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_draw_rule()
267 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_context_draw_rule()
268 WRITE(8, rbug_shader_t, vertex); /* vertex */ in rbug_send_context_draw_rule()
269 WRITE(8, rbug_shader_t, fragment); /* fragment */ in rbug_send_context_draw_rule()
270 WRITE(8, rbug_texture_t, texture); /* texture */ in rbug_send_context_draw_rule()
271 WRITE(8, rbug_texture_t, surface); /* surface */ in rbug_send_context_draw_rule()
272 WRITE(4, rbug_block_t, block); /* block */ in rbug_send_context_draw_rule()
308 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_FLUSH)); in rbug_send_context_flush()
309 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_flush()
310 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_context_flush()
349 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST_REPLY)); in rbug_send_context_list_reply()
350 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_list_reply()
351 WRITE(4, uint32_t, serial); /* serial */ in rbug_send_context_list_reply()
404 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO_REPLY)); in rbug_send_context_info_reply()
405 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_info_reply()
406 WRITE(4, uint32_t, serial); /* serial */ in rbug_send_context_info_reply()
407 WRITE(8, rbug_shader_t, vertex); /* vertex */ in rbug_send_context_info_reply()
408 WRITE(8, rbug_shader_t, fragment); /* fragment */ in rbug_send_context_info_reply()
411 WRITE(8, rbug_texture_t, zsbuf); /* zsbuf */ in rbug_send_context_info_reply()
412 WRITE(4, rbug_block_t, blocker); /* blocker */ in rbug_send_context_info_reply()
413 WRITE(4, rbug_block_t, blocked); /* blocked */ in rbug_send_context_info_reply()
451 WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCKED)); in rbug_send_context_draw_blocked()
452 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_context_draw_blocked()
453 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_context_draw_blocked()
454 WRITE(4, rbug_block_t, block); /* block */ in rbug_send_context_draw_blocked()