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Lines Matching refs:WRITE

57 	WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST));  in rbug_send_texture_list()
58 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_texture_list()
94 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO)); in rbug_send_texture_info()
95 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_texture_info()
96 WRITE(8, rbug_texture_t, texture); /* texture */ in rbug_send_texture_info()
151 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_WRITE)); in rbug_send_texture_write()
152 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_texture_write()
153 WRITE(8, rbug_texture_t, texture); /* texture */ in rbug_send_texture_write()
154 WRITE(4, uint32_t, face); /* face */ in rbug_send_texture_write()
155 WRITE(4, uint32_t, level); /* level */ in rbug_send_texture_write()
156 WRITE(4, uint32_t, zslice); /* zslice */ in rbug_send_texture_write()
157 WRITE(4, uint32_t, x); /* x */ in rbug_send_texture_write()
158 WRITE(4, uint32_t, y); /* y */ in rbug_send_texture_write()
159 WRITE(4, uint32_t, w); /* w */ in rbug_send_texture_write()
160 WRITE(4, uint32_t, h); /* h */ in rbug_send_texture_write()
162 WRITE(4, uint32_t, stride); /* stride */ in rbug_send_texture_write()
212 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ)); in rbug_send_texture_read()
213 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_texture_read()
214 WRITE(8, rbug_texture_t, texture); /* texture */ in rbug_send_texture_read()
215 WRITE(4, uint32_t, face); /* face */ in rbug_send_texture_read()
216 WRITE(4, uint32_t, level); /* level */ in rbug_send_texture_read()
217 WRITE(4, uint32_t, zslice); /* zslice */ in rbug_send_texture_read()
218 WRITE(4, uint32_t, x); /* x */ in rbug_send_texture_read()
219 WRITE(4, uint32_t, y); /* y */ in rbug_send_texture_read()
220 WRITE(4, uint32_t, w); /* w */ in rbug_send_texture_read()
221 WRITE(4, uint32_t, h); /* h */ in rbug_send_texture_read()
260 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST_REPLY)); in rbug_send_texture_list_reply()
261 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_texture_list_reply()
262 WRITE(4, uint32_t, serial); /* serial */ in rbug_send_texture_list_reply()
324 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO_REPLY)); in rbug_send_texture_info_reply()
325 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_texture_info_reply()
326 WRITE(4, uint32_t, serial); /* serial */ in rbug_send_texture_info_reply()
327 WRITE(4, uint32_t, target); /* target */ in rbug_send_texture_info_reply()
328 WRITE(4, uint32_t, format); /* format */ in rbug_send_texture_info_reply()
332 WRITE(4, uint32_t, blockw); /* blockw */ in rbug_send_texture_info_reply()
333 WRITE(4, uint32_t, blockh); /* blockh */ in rbug_send_texture_info_reply()
334 WRITE(4, uint32_t, blocksize); /* blocksize */ in rbug_send_texture_info_reply()
335 WRITE(4, uint32_t, last_level); /* last_level */ in rbug_send_texture_info_reply()
336 WRITE(4, uint32_t, nr_samples); /* nr_samples */ in rbug_send_texture_info_reply()
337 WRITE(4, uint32_t, tex_usage); /* tex_usage */ in rbug_send_texture_info_reply()
386 WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ_REPLY)); in rbug_send_texture_read_reply()
387 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_texture_read_reply()
388 WRITE(4, uint32_t, serial); /* serial */ in rbug_send_texture_read_reply()
389 WRITE(4, uint32_t, format); /* format */ in rbug_send_texture_read_reply()
390 WRITE(4, uint32_t, blockw); /* blockw */ in rbug_send_texture_read_reply()
391 WRITE(4, uint32_t, blockh); /* blockh */ in rbug_send_texture_read_reply()
392 WRITE(4, uint32_t, blocksize); /* blocksize */ in rbug_send_texture_read_reply()
394 WRITE(4, uint32_t, stride); /* stride */ in rbug_send_texture_read_reply()