Lines Matching refs:eng3d
50 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_param() local
55 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; in nv30_screen_get_param()
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; in nv30_screen_get_param()
135 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_paramf() local
145 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0; in nv30_screen_get_paramf()
159 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_shader_param() local
166 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256; in nv30_screen_get_shader_param()
169 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0; in nv30_screen_get_shader_param()
175 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6); in nv30_screen_get_shader_param()
179 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13; in nv30_screen_get_shader_param()
208 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10; in nv30_screen_get_shader_param()
210 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32; in nv30_screen_get_shader_param()
216 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; in nv30_screen_get_shader_param()
309 nouveau_object_del(&screen->eng3d); in nv30_screen_destroy()
454 NULL, 0, &screen->eng3d); in nv30_screen_create()
459 PUSH_DATA (push, screen->eng3d->handle); in nv30_screen_create()
474 if (screen->eng3d->oclass < NV40_3D_CLASS) { in nv30_screen_create()