Lines Matching refs:Enable
134 driver->Enable = NULL; in _mesa_init_driver_functions()
259 ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled); in _mesa_init_driver_state()
260 ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled); in _mesa_init_driver_state()
261 ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled); in _mesa_init_driver_state()
262 ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled); in _mesa_init_driver_state()
263 ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag); in _mesa_init_driver_state()
264 ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); in _mesa_init_driver_state()
265 ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag); in _mesa_init_driver_state()
266 ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled); in _mesa_init_driver_state()
267 ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled); in _mesa_init_driver_state()
268 ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag); in _mesa_init_driver_state()
269 ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag); in _mesa_init_driver_state()
270 ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled); in _mesa_init_driver_state()
271 ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); in _mesa_init_driver_state()
272 ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE); in _mesa_init_driver_state()
273 ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE); in _mesa_init_driver_state()
274 ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE); in _mesa_init_driver_state()
275 ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE); in _mesa_init_driver_state()
276 ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); in _mesa_init_driver_state()