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Lines Matching refs:bSign

1883     flag aSign, bSign;  in float32_add()  local
1888 bSign = extractFloat32Sign( b ); in float32_add()
1889 if ( aSign == bSign ) { in float32_add()
1906 flag aSign, bSign; in float32_sub() local
1911 bSign = extractFloat32Sign( b ); in float32_sub()
1912 if ( aSign == bSign ) { in float32_sub()
1929 flag aSign, bSign, zSign; in float32_mul() local
1943 bSign = extractFloat32Sign( b ); in float32_mul()
1944 zSign = aSign ^ bSign; in float32_mul()
1992 flag aSign, bSign, zSign; in float32_div() local
2003 bSign = extractFloat32Sign( b ); in float32_div()
2004 zSign = aSign ^ bSign; in float32_div()
2365 flag aSign, bSign; in float32_le() local
2377 bSign = extractFloat32Sign( b ); in float32_le()
2380 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); in float32_le()
2394 flag aSign, bSign; in float32_lt() local
2406 bSign = extractFloat32Sign( b ); in float32_lt()
2409 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 ); in float32_lt()
2468 flag aSign, bSign; in float32_le_quiet() local
2482 bSign = extractFloat32Sign( b ); in float32_le_quiet()
2485 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); in float32_le_quiet()
2499 flag aSign, bSign; in float32_lt_quiet() local
2513 bSign = extractFloat32Sign( b ); in float32_lt_quiet()
2516 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 ); in float32_lt_quiet()
3247 flag aSign, bSign; in float64_add() local
3252 bSign = extractFloat64Sign( b ); in float64_add()
3253 if ( aSign == bSign ) { in float64_add()
3270 flag aSign, bSign; in float64_sub() local
3275 bSign = extractFloat64Sign( b ); in float64_sub()
3276 if ( aSign == bSign ) { in float64_sub()
3293 flag aSign, bSign, zSign; in float64_mul() local
3305 bSign = extractFloat64Sign( b ); in float64_mul()
3306 zSign = aSign ^ bSign; in float64_mul()
3354 flag aSign, bSign, zSign; in float64_div() local
3367 bSign = extractFloat64Sign( b ); in float64_div()
3368 zSign = aSign ^ bSign; in float64_div()
3637 flag aSign, bSign; in float64_le() local
3649 bSign = extractFloat64Sign( b ); in float64_le()
3652 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); in float64_le()
3666 flag aSign, bSign; in float64_lt() local
3678 bSign = extractFloat64Sign( b ); in float64_lt()
3681 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 ); in float64_lt()
3743 flag aSign, bSign; in float64_le_quiet() local
3757 bSign = extractFloat64Sign( b ); in float64_le_quiet()
3760 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); in float64_le_quiet()
3774 flag aSign, bSign; in float64_lt_quiet() local
3788 bSign = extractFloat64Sign( b ); in float64_lt_quiet()
3791 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 ); in float64_lt_quiet()
4276 flag aSign, bSign; in floatx80_add() local
4279 bSign = extractFloatx80Sign( b ); in floatx80_add()
4280 if ( aSign == bSign ) { in floatx80_add()
4297 flag aSign, bSign; in floatx80_sub() local
4300 bSign = extractFloatx80Sign( b ); in floatx80_sub()
4301 if ( aSign == bSign ) { in floatx80_sub()
4318 flag aSign, bSign, zSign; in floatx80_mul() local
4328 bSign = extractFloatx80Sign( b ); in floatx80_mul()
4329 zSign = aSign ^ bSign; in floatx80_mul()
4377 flag aSign, bSign, zSign; in floatx80_div() local
4388 bSign = extractFloatx80Sign( b ); in floatx80_div()
4389 zSign = aSign ^ bSign; in floatx80_div()
4652 flag aSign, bSign; in floatx80_le() local
4663 bSign = extractFloatx80Sign( b ); in floatx80_le()
4664 if ( aSign != bSign ) { in floatx80_le()
4685 flag aSign, bSign; in floatx80_lt() local
4696 bSign = extractFloatx80Sign( b ); in floatx80_lt()
4697 if ( aSign != bSign ) { in floatx80_lt()
4767 flag aSign, bSign; in floatx80_le_quiet() local
4781 bSign = extractFloatx80Sign( b ); in floatx80_le_quiet()
4782 if ( aSign != bSign ) { in floatx80_le_quiet()
4803 flag aSign, bSign; in floatx80_lt_quiet() local
4817 bSign = extractFloatx80Sign( b ); in floatx80_lt_quiet()
4818 if ( aSign != bSign ) { in floatx80_lt_quiet()
5425 flag aSign, bSign; in float128_add() local
5428 bSign = extractFloat128Sign( b ); in float128_add()
5429 if ( aSign == bSign ) { in float128_add()
5446 flag aSign, bSign; in float128_sub() local
5449 bSign = extractFloat128Sign( b ); in float128_sub()
5450 if ( aSign == bSign ) { in float128_sub()
5467 flag aSign, bSign, zSign; in float128_mul() local
5479 bSign = extractFloat128Sign( b ); in float128_mul()
5480 zSign = aSign ^ bSign; in float128_mul()
5531 flag aSign, bSign, zSign; in float128_div() local
5544 bSign = extractFloat128Sign( b ); in float128_div()
5545 zSign = aSign ^ bSign; in float128_div()
5821 flag aSign, bSign; in float128_le() local
5832 bSign = extractFloat128Sign( b ); in float128_le()
5833 if ( aSign != bSign ) { in float128_le()
5854 flag aSign, bSign; in float128_lt() local
5865 bSign = extractFloat128Sign( b ); in float128_lt()
5866 if ( aSign != bSign ) { in float128_lt()
5937 flag aSign, bSign; in float128_le_quiet() local
5951 bSign = extractFloat128Sign( b ); in float128_le_quiet()
5952 if ( aSign != bSign ) { in float128_le_quiet()
5973 flag aSign, bSign; in float128_lt_quiet() local
5987 bSign = extractFloat128Sign( b ); in float128_lt_quiet()
5988 if ( aSign != bSign ) { in float128_lt_quiet()
6171 flag aSign, bSign; \
6188 bSign = extractFloat ## s ## Sign( b ); \
6191 if ( aSign != bSign ) { \
6223 flag aSign, bSign; in floatx80_compare_internal() local
6237 bSign = extractFloatx80Sign( b ); in floatx80_compare_internal()
6238 if ( aSign != bSign ) { in floatx80_compare_internal()
6269 flag aSign, bSign; in float128_compare_internal() local
6283 bSign = extractFloat128Sign( b ); in float128_compare_internal()
6284 if ( aSign != bSign ) { in float128_compare_internal()
6318 flag aSign, bSign; \
6327 bSign = extractFloat ## s ## Sign(b); \
6330 if (aSign != bSign) { \