Lines Matching defs:vertices
1969 void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) { in setupDrawMesh()
1985 void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) { in setupDrawMesh()
2002 void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) { in setupDrawMeshIndices()
2020 void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) { in setupDrawIndexedVertices()
2099 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint) { in drawBitmaps()
2203 float* vertices, int* colors, SkPaint* paint) { in drawBitmapMesh()
2490 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) { in drawPatches()
2534 void* vertices = vertexBuffer.getBuffer(); in drawVertexBuffer() local
3423 GLvoid* vertices = (GLvoid*) NULL; in drawTextureRect() local
3463 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, in drawTextureMesh()
3488 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, in drawIndexedTextureMesh()
3513 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, in drawAlpha8TextureMesh()