Lines Matching refs:param
452 static void lightModelx(GLenum pname, GLfixed param, ogles_context_t* c) in lightModelx() argument
458 c->lighting.lightModel.twoSide = param ? GL_TRUE : GL_FALSE; in lightModelx()
462 static void lightx(GLenum i, GLenum pname, GLfixed param, ogles_context_t* c) in lightx() argument
473 if (GGLfixed(param) >= gglIntToFixed(128)) { in lightx()
477 light.spotExp = param; in lightx()
480 if (param!=gglIntToFixed(180) && GGLfixed(param)>=gglIntToFixed(90)) { in lightx()
484 light.spotCutoff = param; in lightx()
486 gglFloatToFixed(cosinef((M_PI/(180.0f*65536.0f))*param)); in lightx()
489 if (param < 0) { in lightx()
493 light.attenuation[0] = param; in lightx()
496 if (param < 0) { in lightx()
500 light.attenuation[1] = param; in lightx()
503 if (param < 0) { in lightx()
507 light.attenuation[2] = param; in lightx()
565 static void materialx(GLenum face, GLenum pname, GLfixed param, ogles_context_t* c) in materialx() argument
575 c->lighting.front.shininess = param; in materialx()
579 static void fogx(GLenum pname, GLfixed param, ogles_context_t* c) in fogx() argument
583 if (param >= 0) { in fogx()
584 c->fog.density = param; in fogx()
590 c->fog.start = param; in fogx()
594 c->fog.end = param; in fogx()
598 switch (param) { in fogx()
600 c->fog.mode = param; in fogx()
604 c->fog.mode = param; in fogx()
608 c->fog.mode = param; in fogx()
643 void glLightModelf(GLenum pname, GLfloat param) in glLightModelf() argument
646 lightModelx(pname, gglFloatToFixed(param), c); in glLightModelf()
649 void glLightModelx(GLenum pname, GLfixed param) in glLightModelx() argument
652 lightModelx(pname, param, c); in glLightModelx()
700 void glLightf(GLenum i, GLenum pname, GLfloat param) in glLightf() argument
703 lightx(i, pname, gglFloatToFixed(param), c); in glLightf()
706 void glLightx(GLenum i, GLenum pname, GLfixed param) in glLightx() argument
709 lightx(i, pname, param, c); in glLightx()
746 void glMaterialf(GLenum face, GLenum pname, GLfloat param) in glMaterialf() argument
749 materialx(face, pname, gglFloatToFixed(param), c); in glMaterialf()
752 void glMaterialx(GLenum face, GLenum pname, GLfixed param) in glMaterialx() argument
755 materialx(face, pname, param, c); in glMaterialx()
844 void glFogf(GLenum pname, GLfloat param) { in glFogf() argument
846 GLfixed paramx = (GLfixed)param; in glFogf()
848 paramx = gglFloatToFixed(param); in glFogf()
852 void glFogx(GLenum pname, GLfixed param) { in glFogx() argument
854 fogx(pname, param, c); in glFogx()