• Home
  • Raw
  • Download

Lines Matching refs:Layer

1012             Vector< sp<Layer> > layersSortedByZ;  in rebuildLayerStacks()
1022 const sp<Layer>& layer(layers[i]); in rebuildLayerStacks()
1023 const Layer::State& s(layer->getDrawingState()); in rebuildLayerStacks()
1056 const Vector< sp<Layer> >& currentLayers( in setUpHWComposer()
1063 const sp<Layer>& layer(currentLayers[i]); in setUpHWComposer()
1079 const Vector< sp<Layer> >& currentLayers( in setUpHWComposer()
1089 const sp<Layer>& layer(currentLayers[i]); in setUpHWComposer()
1153 const Vector< sp<Layer> >& currentLayers(hw->getVisibleLayersSortedByZ()); in postFramebuffer()
1220 const sp<Layer>& layer(currentLayers[i]); in handleTransactionLocked()
1225 if (flags & Layer::eVisibleRegion) in handleTransactionLocked()
1397 const sp<Layer>& layer(currentLayers[i]); in handleTransactionLocked()
1448 const sp<Layer>& layer(layers[i]); in handleTransactionLocked()
1454 const Layer::State& s(layer->getDrawingState()); in handleTransactionLocked()
1499 const sp<Layer>& layer = currentLayers[i]; in computeVisibleRegions()
1502 const Layer::State& s(layer->getDrawingState()); in computeVisibleRegions()
1642 const sp<Layer>& layer(layers[i]); in handlePageFlip()
1644 const Layer::State& s(layer->getDrawingState()); in handlePageFlip()
1771 const Vector< sp<Layer> >& layers(hw->getVisibleLayersSortedByZ()); in doComposeSurfaces()
1777 const sp<Layer>& layer(layers[i]); in doComposeSurfaces()
1782 const Layer::State& state(layer->getDrawingState()); in doComposeSurfaces()
1810 const sp<Layer>& layer(layers[i]); in doComposeSurfaces()
1832 const sp<Layer>& lbc) in addClientLayer()
1843 status_t SurfaceFlinger::removeLayer(const sp<Layer>& layer) { in removeLayer()
1994 sp<Layer> layer(client->getLayerUser(s.surface)); in setClientStateLocked()
2067 sp<Layer> layer; in createLayer()
2094 sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, sp<Layer>* outLayer) in createNormalLayer()
2116 *outLayer = new Layer(this, client, name, w, h, flags); in createNormalLayer()
2129 sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, sp<Layer>* outLayer) in createDimLayer()
2141 sp<Layer> l(client->getLayerUser(handle)); in onLayerRemoved()
2150 status_t SurfaceFlinger::onLayerDestroyed(const wp<Layer>& layer) in onLayerDestroyed()
2155 sp<Layer> l(layer.promote()); in onLayerDestroyed()
2369 const sp<Layer>& layer(currentLayers[i]); in listLayersLocked()
2393 const sp<Layer>& layer(currentLayers[i]); in dumpStatsLocked()
2413 const sp<Layer>& layer(currentLayers[i]); in clearStatsLocked()
2428 const sp<Layer>& layer(drawingLayers[i]); in logFrameStats()
2501 const sp<Layer>& layer(currentLayers[i]); in dumpAllLocked()
2588 const Vector< sp<Layer> >&
2947 const sp<Layer>& layer(layers[i]); in renderScreenImplLocked()
2948 const Layer::State& state(layer->getDrawingState()); in renderScreenImplLocked()
3090 const sp<Layer>& layer(layers[i]); in checkScreenshot()
3091 const Layer::State& state(layer->getDrawingState()); in checkScreenshot()
3109 : SortedVector<sp<Layer> >(rhs) { in LayerVector()
3116 const sp<Layer>& l(*reinterpret_cast<const sp<Layer>*>(lhs)); in do_compare()
3117 const sp<Layer>& r(*reinterpret_cast<const sp<Layer>*>(rhs)); in do_compare()