/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * JDWP "public" interface. The main body of the VM should only use JDWP * structures and functions declared here. * * The JDWP code follows the DalvikVM rules for naming conventions, but * attempts to remain independent of VM innards (e.g. it doesn't access VM * data structures directly). All calls go through Debugger.c. */ #ifndef DALVIK_JDWP_JDWP_H_ #define DALVIK_JDWP_JDWP_H_ #include "jdwp/JdwpConstants.h" #include "jdwp/ExpandBuf.h" #include "Common.h" #include "Bits.h" #include struct JdwpState; /* opaque */ /* * Fundamental types. * * ObjectId and RefTypeId must be the same size. */ typedef u4 FieldId; /* static or instance field */ typedef u4 MethodId; /* any kind of method, including constructors */ typedef u8 ObjectId; /* any object (threadID, stringID, arrayID, etc) */ typedef u8 RefTypeId; /* like ObjectID, but unique for Class objects */ typedef u8 FrameId; /* short-lived stack frame ID */ /* * Match these with the type sizes. This way we don't have to pass * a value and a length. */ INLINE FieldId dvmReadFieldId(const u1** pBuf) { return read4BE(pBuf); } INLINE MethodId dvmReadMethodId(const u1** pBuf) { return read4BE(pBuf); } INLINE ObjectId dvmReadObjectId(const u1** pBuf) { return read8BE(pBuf); } INLINE RefTypeId dvmReadRefTypeId(const u1** pBuf) { return read8BE(pBuf); } INLINE FrameId dvmReadFrameId(const u1** pBuf) { return read8BE(pBuf); } INLINE void dvmSetFieldId(u1* buf, FieldId val) { return set4BE(buf, val); } INLINE void dvmSetMethodId(u1* buf, MethodId val) { return set4BE(buf, val); } INLINE void dvmSetObjectId(u1* buf, ObjectId val) { return set8BE(buf, val); } INLINE void dvmSetRefTypeId(u1* buf, RefTypeId val) { return set8BE(buf, val); } INLINE void dvmSetFrameId(u1* buf, FrameId val) { return set8BE(buf, val); } INLINE void expandBufAddFieldId(ExpandBuf* pReply, FieldId id) { expandBufAdd4BE(pReply, id); } INLINE void expandBufAddMethodId(ExpandBuf* pReply, MethodId id) { expandBufAdd4BE(pReply, id); } INLINE void expandBufAddObjectId(ExpandBuf* pReply, ObjectId id) { expandBufAdd8BE(pReply, id); } INLINE void expandBufAddRefTypeId(ExpandBuf* pReply, RefTypeId id) { expandBufAdd8BE(pReply, id); } INLINE void expandBufAddFrameId(ExpandBuf* pReply, FrameId id) { expandBufAdd8BE(pReply, id); } /* * Holds a JDWP "location". */ struct JdwpLocation { u1 typeTag; /* class or interface? */ RefTypeId classId; /* method->clazz */ MethodId methodId; /* method in which "idx" resides */ u8 idx; /* relative index into code block */ }; /* * How we talk to the debugger. */ enum JdwpTransportType { kJdwpTransportUnknown = 0, kJdwpTransportSocket, /* transport=dt_socket */ kJdwpTransportAndroidAdb, /* transport=dt_android_adb */ }; /* * Holds collection of JDWP initialization parameters. */ struct JdwpStartupParams { JdwpTransportType transport; bool server; bool suspend; char host[64]; short port; /* more will be here someday */ }; /* * Perform one-time initialization. * * Among other things, this binds to a port to listen for a connection from * the debugger. * * Returns a newly-allocated JdwpState struct on success, or NULL on failure. */ JdwpState* dvmJdwpStartup(const JdwpStartupParams* params); /* * Shut everything down. */ void dvmJdwpShutdown(JdwpState* state); /* * Returns "true" if a debugger or DDM is connected. */ bool dvmJdwpIsActive(JdwpState* state); /* * Return the debugger thread's handle, or 0 if the debugger thread isn't * running. */ pthread_t dvmJdwpGetDebugThread(JdwpState* state); /* * Get time, in milliseconds, since the last debugger activity. */ s8 dvmJdwpLastDebuggerActivity(JdwpState* state); /* * When we hit a debugger event that requires suspension, it's important * that we wait for the thread to suspend itself before processing any * additional requests. (Otherwise, if the debugger immediately sends a * "resume thread" command, the resume might arrive before the thread has * suspended itself.) * * The thread should call the "set" function before sending the event to * the debugger. The main JDWP handler loop calls "get" before processing * an event, and will wait for thread suspension if it's set. Once the * thread has suspended itself, the JDWP handler calls "clear" and * continues processing the current event. This works in the suspend-all * case because the event thread doesn't suspend itself until everything * else has suspended. * * It's possible that multiple threads could encounter thread-suspending * events at the same time, so we grab a mutex in the "set" call, and * release it in the "clear" call. */ //ObjectId dvmJdwpGetWaitForEventThread(JdwpState* state); void dvmJdwpSetWaitForEventThread(JdwpState* state, ObjectId threadId); void dvmJdwpClearWaitForEventThread(JdwpState* state); /* * Network functions. */ bool dvmJdwpCheckConnection(JdwpState* state); bool dvmJdwpAcceptConnection(JdwpState* state); bool dvmJdwpEstablishConnection(JdwpState* state); void dvmJdwpCloseConnection(JdwpState* state); bool dvmJdwpProcessIncoming(JdwpState* state); /* * These notify the debug code that something interesting has happened. This * could be a thread starting or ending, an exception, or an opportunity * for a breakpoint. These calls do not mean that an event the debugger * is interested has happened, just that something has happened that the * debugger *might* be interested in. * * The item of interest may trigger multiple events, some or all of which * are grouped together in a single response. * * The event may cause the current thread or all threads (except the * JDWP support thread) to be suspended. */ /* * The VM has finished initializing. Only called when the debugger is * connected at the time initialization completes. */ bool dvmJdwpPostVMStart(JdwpState* state, bool suspend); /* * A location of interest has been reached. This is used for breakpoints, * single-stepping, and method entry/exit. (JDWP requires that these four * events are grouped together in a single response.) * * In some cases "*pLoc" will just have a method and class name, e.g. when * issuing a MethodEntry on a native method. * * "eventFlags" indicates the types of events that have occurred. */ bool dvmJdwpPostLocationEvent(JdwpState* state, const JdwpLocation* pLoc, ObjectId thisPtr, int eventFlags); /* * An exception has been thrown. * * Pass in a zeroed-out "*pCatchLoc" if the exception wasn't caught. */ bool dvmJdwpPostException(JdwpState* state, const JdwpLocation* pThrowLoc, ObjectId excepId, RefTypeId excepClassId, const JdwpLocation* pCatchLoc, ObjectId thisPtr); /* * A thread has started or stopped. */ bool dvmJdwpPostThreadChange(JdwpState* state, ObjectId threadId, bool start); /* * Class has been prepared. */ bool dvmJdwpPostClassPrepare(JdwpState* state, int tag, RefTypeId refTypeId, const char* signature, int status); /* * The VM is about to stop. */ bool dvmJdwpPostVMDeath(JdwpState* state); /* * Send up a chunk of DDM data. */ void dvmJdwpDdmSendChunkV(JdwpState* state, int type, const struct iovec* iov, int iovcnt); #endif // DALVIK_JDWP_JDWP_H_