// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/client/mapped_memory.h" #include #include #include "base/debug/trace_event.h" #include "base/logging.h" #include "gpu/command_buffer/client/cmd_buffer_helper.h" namespace gpu { MemoryChunk::MemoryChunk( int32 shm_id, gpu::Buffer shm, CommandBufferHelper* helper) : shm_id_(shm_id), shm_(shm), allocator_(shm.size, helper, shm.ptr) { } MappedMemoryManager::MappedMemoryManager(CommandBufferHelper* helper, size_t unused_memory_reclaim_limit) : chunk_size_multiple_(1), helper_(helper), allocated_memory_(0), max_free_bytes_(unused_memory_reclaim_limit) { } MappedMemoryManager::~MappedMemoryManager() { CommandBuffer* cmd_buf = helper_->command_buffer(); for (MemoryChunkVector::iterator iter = chunks_.begin(); iter != chunks_.end(); ++iter) { MemoryChunk* chunk = *iter; cmd_buf->DestroyTransferBuffer(chunk->shm_id()); } } void* MappedMemoryManager::Alloc( unsigned int size, int32* shm_id, unsigned int* shm_offset) { DCHECK(shm_id); DCHECK(shm_offset); if (size <= allocated_memory_) { size_t total_bytes_in_use = 0; // See if any of the chunks can satisfy this request. for (size_t ii = 0; ii < chunks_.size(); ++ii) { MemoryChunk* chunk = chunks_[ii]; chunk->FreeUnused(); total_bytes_in_use += chunk->bytes_in_use(); if (chunk->GetLargestFreeSizeWithoutWaiting() >= size) { void* mem = chunk->Alloc(size); DCHECK(mem); *shm_id = chunk->shm_id(); *shm_offset = chunk->GetOffset(mem); return mem; } } // If there is a memory limit being enforced and total free // memory (allocated_memory_ - total_bytes_in_use) is larger than // the limit try waiting. if (max_free_bytes_ != kNoLimit && (allocated_memory_ - total_bytes_in_use) >= max_free_bytes_) { TRACE_EVENT0("gpu", "MappedMemoryManager::Alloc::wait"); for (size_t ii = 0; ii < chunks_.size(); ++ii) { MemoryChunk* chunk = chunks_[ii]; if (chunk->GetLargestFreeSizeWithWaiting() >= size) { void* mem = chunk->Alloc(size); DCHECK(mem); *shm_id = chunk->shm_id(); *shm_offset = chunk->GetOffset(mem); return mem; } } } } // Make a new chunk to satisfy the request. CommandBuffer* cmd_buf = helper_->command_buffer(); unsigned int chunk_size = ((size + chunk_size_multiple_ - 1) / chunk_size_multiple_) * chunk_size_multiple_; int32 id = -1; gpu::Buffer shm = cmd_buf->CreateTransferBuffer(chunk_size, &id); if (id < 0) return NULL; MemoryChunk* mc = new MemoryChunk(id, shm, helper_); allocated_memory_ += mc->GetSize(); chunks_.push_back(mc); void* mem = mc->Alloc(size); DCHECK(mem); *shm_id = mc->shm_id(); *shm_offset = mc->GetOffset(mem); return mem; } void MappedMemoryManager::Free(void* pointer) { for (size_t ii = 0; ii < chunks_.size(); ++ii) { MemoryChunk* chunk = chunks_[ii]; if (chunk->IsInChunk(pointer)) { chunk->Free(pointer); return; } } NOTREACHED(); } void MappedMemoryManager::FreePendingToken(void* pointer, int32 token) { for (size_t ii = 0; ii < chunks_.size(); ++ii) { MemoryChunk* chunk = chunks_[ii]; if (chunk->IsInChunk(pointer)) { chunk->FreePendingToken(pointer, token); return; } } NOTREACHED(); } void MappedMemoryManager::FreeUnused() { CommandBuffer* cmd_buf = helper_->command_buffer(); MemoryChunkVector::iterator iter = chunks_.begin(); while (iter != chunks_.end()) { MemoryChunk* chunk = *iter; chunk->FreeUnused(); if (!chunk->InUse()) { cmd_buf->DestroyTransferBuffer(chunk->shm_id()); allocated_memory_ -= chunk->GetSize(); iter = chunks_.erase(iter); } else { ++iter; } } } } // namespace gpu